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JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args * JitCodeBuffer: Support using preallocated buffer * CPU/Recompiler/AArch64: Use bl instead of blr for short branches * CPU/CodeCache: Allocate recompiler buffer in program space This means we don't need 64-bit moves for every call out of the recompiler. * GTE: Don't store as u16 and load as u32 * CPU/Recompiler: Add methods to emit global load/stores * GTE: Convert class to namespace * CPU/Recompiler: Call GTE functions directly * Settings: Turn into a global variable * GPU: Replace local pointers with global * InterruptController: Turn into a global pointer * System: Replace local pointers with global * Timers: Turn into a global instance * DMA: Turn into a global instance * SPU: Turn into a global instance * CDROM: Turn into a global instance * MDEC: Turn into a global instance * Pad: Turn into a global instance * SIO: Turn into a global instance * CDROM: Move audio FIFO to the heap * CPU/Recompiler: Drop ASMFunctions No longer needed since we have code in the same 4GB window. * CPUCodeCache: Turn class into namespace * Bus: Local pointer -> global pointers * CPU: Turn class into namespace * Bus: Turn into namespace * GTE: Store registers in CPU state struct Allows relative addressing on ARM. * CPU/Recompiler: Align code storage to page size * CPU/Recompiler: Fix relative branches on A64 * HostInterface: Local references to global * System: Turn into a namespace, move events out * Add guard pages * Android: Fix build
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@ -7,14 +7,7 @@
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class StateWrapper;
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class System;
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class TimingEvent;
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class Bus;
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class InterruptController;
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class GPU;
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class CDROM;
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class SPU;
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class MDEC;
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class DMA
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{
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@ -38,8 +31,8 @@ public:
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DMA();
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~DMA();
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void Initialize(System* system, Bus* bus, InterruptController* interrupt_controller, GPU* gpu, CDROM* cdrom, SPU* spu,
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MDEC* mdec);
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void Initialize();
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void Shutdown();
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void Reset();
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bool DoState(StateWrapper& sw);
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@ -49,7 +42,6 @@ public:
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void SetRequest(Channel channel, bool request);
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// changing interfaces
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void SetGPU(GPU* gpu) { m_gpu = gpu; }
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void SetMaxSliceTicks(TickCount ticks) { m_max_slice_ticks = ticks; }
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void SetHaltTicks(TickCount ticks) { m_halt_ticks = ticks; }
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@ -82,14 +74,6 @@ private:
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// from memory -> device
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TickCount TransferMemoryToDevice(Channel channel, u32 address, u32 increment, u32 word_count);
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System* m_system = nullptr;
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Bus* m_bus = nullptr;
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InterruptController* m_interrupt_controller = nullptr;
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GPU* m_gpu = nullptr;
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CDROM* m_cdrom = nullptr;
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SPU* m_spu = nullptr;
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MDEC* m_mdec = nullptr;
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// configuration
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TickCount m_max_slice_ticks = 1000;
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TickCount m_halt_ticks = 100;
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@ -212,3 +196,5 @@ private:
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}
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} m_DICR = {};
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};
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extern DMA g_dma;
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