JIT optimizations and refactoring (#675)

* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
This commit is contained in:
Connor McLaughlin
2020-07-31 17:09:18 +10:00
committed by GitHub
parent 1f9fc6ab74
commit b6f871d2b9
88 changed files with 4993 additions and 5045 deletions

View File

@ -7,14 +7,7 @@
class StateWrapper;
class System;
class TimingEvent;
class Bus;
class InterruptController;
class GPU;
class CDROM;
class SPU;
class MDEC;
class DMA
{
@ -38,8 +31,8 @@ public:
DMA();
~DMA();
void Initialize(System* system, Bus* bus, InterruptController* interrupt_controller, GPU* gpu, CDROM* cdrom, SPU* spu,
MDEC* mdec);
void Initialize();
void Shutdown();
void Reset();
bool DoState(StateWrapper& sw);
@ -49,7 +42,6 @@ public:
void SetRequest(Channel channel, bool request);
// changing interfaces
void SetGPU(GPU* gpu) { m_gpu = gpu; }
void SetMaxSliceTicks(TickCount ticks) { m_max_slice_ticks = ticks; }
void SetHaltTicks(TickCount ticks) { m_halt_ticks = ticks; }
@ -82,14 +74,6 @@ private:
// from memory -> device
TickCount TransferMemoryToDevice(Channel channel, u32 address, u32 increment, u32 word_count);
System* m_system = nullptr;
Bus* m_bus = nullptr;
InterruptController* m_interrupt_controller = nullptr;
GPU* m_gpu = nullptr;
CDROM* m_cdrom = nullptr;
SPU* m_spu = nullptr;
MDEC* m_mdec = nullptr;
// configuration
TickCount m_max_slice_ticks = 1000;
TickCount m_halt_ticks = 100;
@ -212,3 +196,5 @@ private:
}
} m_DICR = {};
};
extern DMA g_dma;