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JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args * JitCodeBuffer: Support using preallocated buffer * CPU/Recompiler/AArch64: Use bl instead of blr for short branches * CPU/CodeCache: Allocate recompiler buffer in program space This means we don't need 64-bit moves for every call out of the recompiler. * GTE: Don't store as u16 and load as u32 * CPU/Recompiler: Add methods to emit global load/stores * GTE: Convert class to namespace * CPU/Recompiler: Call GTE functions directly * Settings: Turn into a global variable * GPU: Replace local pointers with global * InterruptController: Turn into a global pointer * System: Replace local pointers with global * Timers: Turn into a global instance * DMA: Turn into a global instance * SPU: Turn into a global instance * CDROM: Turn into a global instance * MDEC: Turn into a global instance * Pad: Turn into a global instance * SIO: Turn into a global instance * CDROM: Move audio FIFO to the heap * CPU/Recompiler: Drop ASMFunctions No longer needed since we have code in the same 4GB window. * CPUCodeCache: Turn class into namespace * Bus: Local pointer -> global pointers * CPU: Turn class into namespace * Bus: Turn into namespace * GTE: Store registers in CPU state struct Allows relative addressing on ARM. * CPU/Recompiler: Align code storage to page size * CPU/Recompiler: Fix relative branches on A64 * HostInterface: Local references to global * System: Turn into a namespace, move events out * Add guard pages * Android: Fix build
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@ -15,10 +15,7 @@ class StateWrapper;
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class HostDisplay;
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class System;
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class TimingEvent;
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class DMA;
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class InterruptController;
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class Timers;
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class GPU
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@ -122,8 +119,7 @@ public:
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virtual bool IsHardwareRenderer() const = 0;
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virtual bool Initialize(HostDisplay* host_display, System* system, DMA* dma,
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InterruptController* interrupt_controller, Timers* timers);
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virtual bool Initialize(HostDisplay* host_display);
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virtual void Reset();
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virtual bool DoState(StateWrapper& sw);
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@ -452,10 +448,6 @@ protected:
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}
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HostDisplay* m_host_display = nullptr;
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System* m_system = nullptr;
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DMA* m_dma = nullptr;
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InterruptController* m_interrupt_controller = nullptr;
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Timers* m_timers = nullptr;
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std::unique_ptr<TimingEvent> m_crtc_tick_event;
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std::unique_ptr<TimingEvent> m_command_tick_event;
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@ -757,3 +749,5 @@ private:
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};
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IMPLEMENT_ENUM_CLASS_BITWISE_OPERATORS(GPU::TextureMode);
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extern std::unique_ptr<GPU> g_gpu;
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