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JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args * JitCodeBuffer: Support using preallocated buffer * CPU/Recompiler/AArch64: Use bl instead of blr for short branches * CPU/CodeCache: Allocate recompiler buffer in program space This means we don't need 64-bit moves for every call out of the recompiler. * GTE: Don't store as u16 and load as u32 * CPU/Recompiler: Add methods to emit global load/stores * GTE: Convert class to namespace * CPU/Recompiler: Call GTE functions directly * Settings: Turn into a global variable * GPU: Replace local pointers with global * InterruptController: Turn into a global pointer * System: Replace local pointers with global * Timers: Turn into a global instance * DMA: Turn into a global instance * SPU: Turn into a global instance * CDROM: Turn into a global instance * MDEC: Turn into a global instance * Pad: Turn into a global instance * SIO: Turn into a global instance * CDROM: Move audio FIFO to the heap * CPU/Recompiler: Drop ASMFunctions No longer needed since we have code in the same 4GB window. * CPUCodeCache: Turn class into namespace * Bus: Local pointer -> global pointers * CPU: Turn class into namespace * Bus: Turn into namespace * GTE: Store registers in CPU state struct Allows relative addressing on ARM. * CPU/Recompiler: Align code storage to page size * CPU/Recompiler: Fix relative branches on A64 * HostInterface: Local references to global * System: Turn into a namespace, move events out * Add guard pages * Android: Fix build
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@ -6,7 +6,6 @@
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#include <string>
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#include <string_view>
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class System;
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class TimingEvent;
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class MemoryCard final
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@ -19,11 +18,11 @@ public:
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NUM_SECTORS = DATA_SIZE / SECTOR_SIZE
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};
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MemoryCard(System* system);
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MemoryCard();
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~MemoryCard();
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static std::unique_ptr<MemoryCard> Create(System* system);
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static std::unique_ptr<MemoryCard> Open(System* system, std::string_view filename);
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static std::unique_ptr<MemoryCard> Create();
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static std::unique_ptr<MemoryCard> Open(std::string_view filename);
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void Reset();
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bool DoState(StateWrapper& sw);
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@ -85,7 +84,6 @@ private:
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bool SaveIfChanged(bool display_osd_message);
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void QueueFileSave();
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System* m_system;
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std::unique_ptr<TimingEvent> m_save_event;
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State m_state = State::Idle;
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