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GPU: Fix out-of-bounds read in GP1(10h)
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@ -181,7 +181,7 @@ protected:
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u32 ReadGPUREAD();
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void WriteGP0(u32 value);
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void WriteGP1(u32 value);
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void HandleGetGPUInfoCommand();
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void HandleGetGPUInfoCommand(u32 value);
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// Rendering commands, returns false if not enough data is provided
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bool HandleRenderCommand();
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