diff --git a/src/duckstation-qt/gpusettingswidget.cpp b/src/duckstation-qt/gpusettingswidget.cpp index 0954b33df..15c050211 100644 --- a/src/duckstation-qt/gpusettingswidget.cpp +++ b/src/duckstation-qt/gpusettingswidget.cpp @@ -57,6 +57,10 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p "Chooses the backend to use for rendering tasks for the the console GPU. Depending on your system and hardware, " "Direct3D 11 and OpenGL hardware backends may be available. The software renderer offers the best compatibility, " "but is the slowest and does not offer any enhancements.")); + dialog->registerWidgetHelp( + m_ui.adapter, tr("Adapter"), tr("(Default)"), + tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware " + "renderers. This option is only supported in Direct3D and Vulkan, OpenGL will always use the default device.")); dialog->registerWidgetHelp(m_ui.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"), tr("Enables the usage of debug devices and shaders for rendering APIs which support them. " "Should only be used when debugging the emulator."));