FullscreenUI: Move functionality to Host

This commit is contained in:
Stenzek
2024-01-20 20:09:32 +10:00
parent bc04854ed3
commit b98ac8722a
7 changed files with 214 additions and 353 deletions

View File

@ -1,7 +1,8 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "core/achievements.h"
#include "core/fullscreen_ui.h"
#include "core/game_list.h"
#include "core/gpu.h"
#include "core/host.h"
@ -368,6 +369,11 @@ void Host::OnAchievementsHardcoreModeChanged(bool enabled)
// noop
}
void Host::OnCoverDownloaderOpenRequested()
{
// noop
}
std::optional<u32> InputManager::ConvertHostKeyboardStringToCode(const std::string_view& str)
{
return std::nullopt;