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FullscreenUI: Move functionality to Host
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@ -1,7 +1,8 @@
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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "core/achievements.h"
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#include "core/fullscreen_ui.h"
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#include "core/game_list.h"
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#include "core/gpu.h"
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#include "core/host.h"
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@ -368,6 +369,11 @@ void Host::OnAchievementsHardcoreModeChanged(bool enabled)
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// noop
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}
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void Host::OnCoverDownloaderOpenRequested()
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{
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// noop
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}
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std::optional<u32> InputManager::ConvertHostKeyboardStringToCode(const std::string_view& str)
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{
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return std::nullopt;
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