mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-16 00:45:46 -04:00
common: Add AudioStream class
This commit is contained in:
77
src/common/audio_stream.h
Normal file
77
src/common/audio_stream.h
Normal file
@ -0,0 +1,77 @@
|
||||
#pragma once
|
||||
#include "types.h"
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
// Uses signed 16-bits samples.
|
||||
|
||||
class AudioStream
|
||||
{
|
||||
public:
|
||||
using SampleType = s16;
|
||||
|
||||
enum
|
||||
{
|
||||
DefaultOutputSampleRate = 44100,
|
||||
DefaultBufferSize = 2048,
|
||||
DefaultBufferCount = 3,
|
||||
};
|
||||
|
||||
AudioStream();
|
||||
virtual ~AudioStream();
|
||||
|
||||
u32 GetOutputSampleRate() const { return m_output_sample_rate; }
|
||||
u32 GetChannels() const { return m_channels; }
|
||||
u32 GetBufferSize() const { return m_buffer_size; }
|
||||
u32 GetBufferCount() const { return static_cast<u32>(m_buffers.size()); }
|
||||
|
||||
bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1,
|
||||
u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount);
|
||||
|
||||
void PauseOutput(bool paused);
|
||||
void EmptyBuffers();
|
||||
|
||||
void Shutdown();
|
||||
|
||||
void BeginWrite(SampleType** buffer_ptr, u32* num_samples);
|
||||
void WriteSamples(const SampleType* samples, u32 num_samples);
|
||||
void EndWrite(u32 num_samples);
|
||||
|
||||
protected:
|
||||
virtual bool OpenDevice() = 0;
|
||||
virtual void PauseDevice(bool paused) = 0;
|
||||
virtual void CloseDevice() = 0;
|
||||
|
||||
bool IsDeviceOpen() const { return (m_output_sample_rate > 0); }
|
||||
|
||||
u32 ReadSamples(SampleType* samples, u32 num_samples);
|
||||
|
||||
u32 m_output_sample_rate = 0;
|
||||
u32 m_channels = 0;
|
||||
u32 m_buffer_size = 0;
|
||||
|
||||
private:
|
||||
struct Buffer
|
||||
{
|
||||
std::vector<SampleType> data;
|
||||
u32 write_position;
|
||||
u32 read_position;
|
||||
};
|
||||
|
||||
void AllocateBuffers(u32 buffer_count);
|
||||
void DropBuffer();
|
||||
|
||||
std::vector<Buffer> m_buffers;
|
||||
std::mutex m_buffer_lock;
|
||||
|
||||
// For input.
|
||||
u32 m_first_free_buffer = 0;
|
||||
u32 m_num_free_buffers = 0;
|
||||
|
||||
// For output.
|
||||
u32 m_num_available_buffers = 0;
|
||||
u32 m_first_available_buffer = 0;
|
||||
|
||||
bool m_output_paused = true;
|
||||
};
|
Reference in New Issue
Block a user