GPU/HW: Use dual-source blend to split alpha and mask

This commit is contained in:
Connor McLaughlin
2019-11-24 23:23:33 +10:00
parent 9d6d00480c
commit bc5a247a4b
5 changed files with 62 additions and 14 deletions

View File

@ -153,6 +153,7 @@ protected:
u32 m_resolution_scale = 1;
u32 m_max_resolution_scale = 1;
bool m_true_color = false;
bool m_supports_dual_source_blend = false;
BatchConfig m_batch = {};
BatchUBOData m_batch_ubo_data = {};