mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-18 19:45:47 -04:00
Qt: Add option to disable per-game settings
This commit is contained in:
@ -16,12 +16,15 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.confirmPowerOff, "Main", "ConfirmPowerOff", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.loadDevicesFromSaveStates, "Main",
|
||||
"LoadDevicesFromSaveStates", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.applyGameSettings, "Main", "ApplyGameSettings",
|
||||
true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showOSDMessages, "Display", "ShowOSDMessages",
|
||||
true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showFPS, "Display", "ShowFPS", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showVPS, "Display", "ShowVPS", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showSpeed, "Display", "ShowSpeed", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showResolution, "Display", "ShowResolution", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showResolution, "Display", "ShowResolution",
|
||||
false);
|
||||
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enableSpeedLimiter, "Main", "SpeedLimiterEnabled",
|
||||
true);
|
||||
@ -57,6 +60,10 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
|
||||
tr("When enabled, memory cards and controllers will be overwritten when save states are loaded. This can "
|
||||
"result in lost saves, and controller type mismatches. For deterministic save states, enable this option, "
|
||||
"otherwise leave disabled."));
|
||||
dialog->registerWidgetHelp(
|
||||
m_ui.applyGameSettings, tr("Apply Per-Game Settings"), tr("Checked"),
|
||||
tr("When enabled, per-game settings will be applied, and incompatible enhancements will be disabled. You should "
|
||||
"leave this option enabled except when testing enhancements with incompatible games."));
|
||||
dialog->registerWidgetHelp(
|
||||
m_ui.enableSpeedLimiter, tr("Enable Speed Limiter"), tr("Checked"),
|
||||
tr("Throttles the emulation speed to the chosen speed above. If unchecked, the emulator will "
|
||||
@ -82,15 +89,19 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
|
||||
tr("Shows the current emulation speed of the system in the top-right corner of the display as a percentage."));
|
||||
|
||||
// Since this one is compile-time selected, we don't put it in the .ui file.
|
||||
const int last_row_count = m_ui.formLayout_4->rowCount();
|
||||
int current_col = 1;
|
||||
int current_row = m_ui.formLayout_4->rowCount() - current_col;
|
||||
#ifdef WITH_DISCORD_PRESENCE
|
||||
{
|
||||
QCheckBox* enableDiscordPresence = new QCheckBox(tr("Enable Discord Presence"), m_ui.groupBox_4);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, enableDiscordPresence, "Main",
|
||||
"EnableDiscordPresence");
|
||||
m_ui.formLayout_4->addWidget(enableDiscordPresence, last_row_count, 0);
|
||||
m_ui.formLayout_4->addWidget(enableDiscordPresence, current_row, current_col);
|
||||
dialog->registerWidgetHelp(enableDiscordPresence, tr("Enable Discord Presence"), tr("Unchecked"),
|
||||
tr("Shows the game you are currently playing as part of your profile in Discord."));
|
||||
current_col++;
|
||||
current_row += (current_col / 2);
|
||||
current_col %= 2;
|
||||
}
|
||||
#endif
|
||||
if (AutoUpdaterDialog::isSupported())
|
||||
@ -98,10 +109,13 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
|
||||
QCheckBox* enableDiscordPresence = new QCheckBox(tr("Enable Automatic Update Check"), m_ui.groupBox_4);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, enableDiscordPresence, "AutoUpdater",
|
||||
"CheckAtStartup", true);
|
||||
m_ui.formLayout_4->addWidget(enableDiscordPresence, last_row_count, 1);
|
||||
m_ui.formLayout_4->addWidget(enableDiscordPresence, current_row, current_col);
|
||||
dialog->registerWidgetHelp(enableDiscordPresence, tr("Enable Automatic Update Check"), tr("Checked"),
|
||||
tr("Automatically checks for updates to the program on startup. Updates can be deferred "
|
||||
"until later or skipped entirely."));
|
||||
current_col++;
|
||||
current_row += (current_col / 2);
|
||||
current_col %= 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,20 @@
|
||||
<string>Behaviour</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="formLayout_4">
|
||||
<item row="0" column="1">
|
||||
<widget class="QCheckBox" name="confirmPowerOff">
|
||||
<property name="text">
|
||||
<string>Confirm Power Off</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QCheckBox" name="renderToMain">
|
||||
<property name="text">
|
||||
<string>Render To Main Window</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="pauseOnStart">
|
||||
<property name="text">
|
||||
@ -39,10 +53,10 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QCheckBox" name="confirmPowerOff">
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="startFullscreen">
|
||||
<property name="text">
|
||||
<string>Confirm Power Off</string>
|
||||
<string>Start Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -60,17 +74,10 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="startFullscreen">
|
||||
<item row="3" column="0">
|
||||
<widget class="QCheckBox" name="applyGameSettings">
|
||||
<property name="text">
|
||||
<string>Start Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QCheckBox" name="renderToMain">
|
||||
<property name="text">
|
||||
<string>Render To Main Window</string>
|
||||
<string>Apply Per-Game Settings</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
Reference in New Issue
Block a user