GPU/HW: Split shadergen to seperate class

This commit is contained in:
Connor McLaughlin
2019-11-03 13:36:54 +10:00
parent 91c99f0226
commit be81d08109
10 changed files with 624 additions and 590 deletions

View File

@ -41,6 +41,7 @@
<ClCompile Include="cpu_disasm.cpp" />
<ClCompile Include="digital_controller.cpp" />
<ClCompile Include="gpu_commands.cpp" />
<ClCompile Include="gpu_hw_shadergen.cpp" />
<ClCompile Include="gpu_sw.cpp" />
<ClCompile Include="gte.cpp" />
<ClCompile Include="dma.cpp" />
@ -64,6 +65,7 @@
<ClInclude Include="cpu_core.h" />
<ClInclude Include="cpu_disasm.h" />
<ClInclude Include="digital_controller.h" />
<ClInclude Include="gpu_hw_shadergen.h" />
<ClInclude Include="gpu_sw.h" />
<ClInclude Include="gte.h" />
<ClInclude Include="cpu_types.h" />