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WindowInfo: Add surface_scale field
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@ -29,6 +29,7 @@ struct WindowInfo
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void* window_handle = nullptr;
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u32 surface_width = 0;
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u32 surface_height = 0;
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float surface_scale = 1.0f;
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SurfaceFormat surface_format = SurfaceFormat::RGB8;
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// Needed for macOS.
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