GameSettings: Fix widescreen hack not saving to cache

This commit is contained in:
Connor McLaughlin
2020-09-01 20:29:15 +10:00
parent 0af22825ad
commit bf85fbe331
2 changed files with 4 additions and 3 deletions

View File

@ -112,7 +112,7 @@ private:
enum : u32
{
GAME_LIST_CACHE_SIGNATURE = 0x45434C47,
GAME_LIST_CACHE_VERSION = 6
GAME_LIST_CACHE_VERSION = 7
};
using DatabaseMap = std::unordered_map<std::string, GameListDatabaseEntry>;