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GPU/Vulkan: Fix UBO hazard across cmdbuffers
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@ -53,6 +53,7 @@ private:
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const VkClearValue* clear_value = nullptr);
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void BeginVRAMRenderPass();
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void EndRenderPass();
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void ExecuteCommandBuffer(bool wait_for_completion, bool restore_state);
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bool CreatePipelineLayouts();
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bool CreateSamplers();
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