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System: UpdateCPUExecutionMode -> SetCPUExecutionMode
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@ -80,6 +80,9 @@ public:
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/// Updates GPU settings, without recreating the renderer.
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void UpdateGPUSettings();
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/// Forcibly changes the CPU execution mode, ignoring settings.
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void SetCPUExecutionMode(CPUExecutionMode mode);
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void RunFrame();
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bool LoadEXE(const char* filename, std::vector<u8>& bios_image);
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@ -92,7 +95,6 @@ public:
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Controller* GetController(u32 slot) const;
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void UpdateControllers();
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void UpdateMemoryCards();
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void UpdateCPUExecutionMode();
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bool HasMedia() const;
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bool InsertMedia(const char* path);
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