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GPU: Move resolution scale to hardware backend only
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@ -28,7 +28,7 @@ bool GPU::Initialize(System* system, DMA* dma, InterruptController* interrupt_co
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void GPU::UpdateSettings()
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{
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m_resolution_scale = std::clamp<u32>(m_system->GetSettings().gpu_resolution_scale, 1, m_max_resolution_scale);
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}
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void GPU::Reset()
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