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Revert "DMA: Delay GPU transfers by block count"
This reverts commit 0639f4264f
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Breaks FF7's FMVs in the top row. Needs GPU timings.
This commit is contained in:
@ -197,15 +197,6 @@ TickCount DMA::GetTransferDelay(Channel channel) const
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}
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}
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break;
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break;
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case Channel::GPU:
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{
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if (cs.channel_control.sync_mode == SyncMode::Request)
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return cs.block_control.request.GetBlockCount();
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else
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return 1;
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}
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break;
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default:
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default:
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return 1;
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return 1;
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}
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}
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@ -54,6 +54,7 @@ public:
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private:
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private:
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static constexpr PhysicalMemoryAddress BASE_ADDRESS_MASK = UINT32_C(0x00FFFFFF);
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static constexpr PhysicalMemoryAddress BASE_ADDRESS_MASK = UINT32_C(0x00FFFFFF);
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static constexpr PhysicalMemoryAddress ADDRESS_MASK = UINT32_C(0x001FFFFC);
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static constexpr PhysicalMemoryAddress ADDRESS_MASK = UINT32_C(0x001FFFFC);
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static constexpr u32 TRANSFER_TICKS = 10;
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enum class SyncMode : u32
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enum class SyncMode : u32
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{
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{
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