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GPU: Add force true color setting
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@ -55,7 +55,7 @@ public:
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// Resolution scaling.
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u32 GetResolutionScale() const { return m_resolution_scale; }
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u32 GetMaxResolutionScale() const { return m_max_resolution_scale; }
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virtual void UpdateResolutionScale();
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virtual void UpdateSettings();
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// Ticks for hblank/vblank.
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void Execute(TickCount ticks);
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