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Add debanding option to improve gradient smoothness with truecolor
This option only has an effect if true color is also enabled.
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@ -80,6 +80,11 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(SettingsWindow* dialog, QWi
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"Disabling the option also enables dithering, which makes the transition between colours less sharp by applying "
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"a pattern around those pixels. Most games are compatible with this option, but there is a number which aren't "
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"and will have broken effects with it enabled. Only applies to the hardware renderers."));
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dialog->registerWidgetHelp(
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m_ui.debanding, tr("True Color Debanding"), tr("Unchecked"),
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tr("Applies modern dithering techniques to further smooth out gradients when true color is enabled. "
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"This debanding is performed during rendering (as opposed to a post-processing step), which allows it to be fast while preserving detail. "
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"Debanding increases the file size of screenshots due to the subtle dithering pattern present in screenshots."));
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dialog->registerWidgetHelp(
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m_ui.scaledDithering, tr("Scaled Dithering (scale dither pattern to resolution)"), tr("Checked"),
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tr("Scales the dither pattern to the resolution scale of the emulated GPU. This makes the dither pattern much less "
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@ -49,13 +49,20 @@
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<item row="2" column="1">
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<widget class="QComboBox" name="textureFiltering"/>
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</item>
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<item row="4" column="0" colspan="2">
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<item row="4" column="0">
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<widget class="QCheckBox" name="trueColor">
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<property name="text">
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<string>True Color Rendering (24-bit, disables dithering)</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="QCheckBox" name="debanding">
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<property name="text">
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<string>True Color Debanding</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0" colspan="2">
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<widget class="QCheckBox" name="scaledDithering">
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<property name="text">
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