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Build: Use precompiled headers
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6
dep/d3d12ma/CMakeLists.txt
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6
dep/d3d12ma/CMakeLists.txt
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add_library(d3d12ma
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include/D3D12MemAlloc.h
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src/D3D12MemAlloc.cpp
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)
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target_include_directories(d3d12ma PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
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