ImGuiManager: Fix debug window interaction with frame limit off

This commit is contained in:
Connor McLaughlin
2023-01-11 18:42:39 +10:00
parent 8d3250667f
commit d096a09ed8
4 changed files with 20 additions and 6 deletions

View File

@ -1450,11 +1450,14 @@ void EmuThread::renderDisplay(bool skip_present)
if (!skip_present)
{
FullscreenUI::Render();
ImGuiManager::RenderOverlays();
ImGuiManager::RenderTextOverlays();
ImGuiManager::RenderOSD();
ImGuiManager::RenderDebugWindows();
}
// Debug windows are always rendered, otherwise mouse input breaks on skip.
ImGuiManager::RenderOverlayWindows();
ImGuiManager::RenderDebugWindows();
g_host_display->Render(skip_present);
ImGuiManager::NewFrame();