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ControllerInterface: Move axis scaling into AnalogController class
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@ -62,9 +62,6 @@ public:
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virtual u32 GetControllerRumbleMotorCount(int controller_index) = 0;
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virtual void SetControllerRumbleStrength(int controller_index, const float* strengths, u32 num_motors) = 0;
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// Set scaling that will be applied on axis-to-axis mappings
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virtual bool SetControllerAxisScale(int controller_index, float scale) = 0;
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// Set deadzone that will be applied on axis-to-button mappings
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virtual bool SetControllerDeadzone(int controller_index, float size) = 0;
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