System: Add option to use a single memory card for playlists

This commit is contained in:
Connor McLaughlin
2020-08-15 20:38:54 +10:00
parent dedeee1698
commit d9893bb127
8 changed files with 51 additions and 16 deletions

View File

@ -5,6 +5,7 @@
#include "inputbindingwidgets.h"
#include "qthostinterface.h"
#include "qtutils.h"
#include "settingsdialog.h"
#include "settingwidgetbinder.h"
#include <QtCore/QUrl>
#include <QtWidgets/QFileDialog>
@ -12,39 +13,53 @@
static constexpr char MEMORY_CARD_IMAGE_FILTER[] = "All Memory Card Types (*.mcd *.mcr *.mc)";
MemoryCardSettingsWidget::MemoryCardSettingsWidget(QtHostInterface* host_interface, QWidget* parent /* = nullptr */)
MemoryCardSettingsWidget::MemoryCardSettingsWidget(QtHostInterface* host_interface, QWidget* parent,
SettingsDialog* dialog)
: QWidget(parent), m_host_interface(host_interface)
{
createUi();
createUi(dialog);
}
MemoryCardSettingsWidget::~MemoryCardSettingsWidget() = default;
void MemoryCardSettingsWidget::createUi()
void MemoryCardSettingsWidget::createUi(SettingsDialog* dialog)
{
QVBoxLayout* layout = new QVBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
for (int i = 0; i < static_cast<int>(m_port_ui.size()); i++)
{
createPortSettingsUi(i, &m_port_ui[i]);
createPortSettingsUi(dialog, i, &m_port_ui[i]);
layout->addWidget(m_port_ui[i].container);
}
{
QGroupBox* note_box = new QGroupBox(this);
QHBoxLayout* note_layout = new QHBoxLayout(note_box);
QGroupBox* box = new QGroupBox(tr("Shared Settings"), this);
QVBoxLayout* box_layout = new QVBoxLayout(box);
QCheckBox* playlist_title_as_game_title = new QCheckBox(tr("Use Single Card For Playlist"), box);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, playlist_title_as_game_title, "MemoryCards",
"UsePlaylistTitle", true);
box_layout->addWidget(playlist_title_as_game_title);
dialog->registerWidgetHelp(
playlist_title_as_game_title, tr("Use Single Card For Playlist"), tr("Checked"),
tr("When using a playlist (m3u) and per-game (title) memory cards, a single memory card "
"will be used for all discs. If unchecked, a separate card will be used for each disc."));
QHBoxLayout* note_layout = new QHBoxLayout();
QLabel* note_label =
new QLabel(tr("If one of the \"separate card per game\" memory card modes is chosen, these memory "
"cards will be saved to the memcards directory."),
note_box);
box);
note_label->setWordWrap(true);
note_layout->addWidget(note_label, 1);
QPushButton* open_memcards = new QPushButton(tr("Open..."), note_box);
QPushButton* open_memcards = new QPushButton(tr("Open..."), box);
connect(open_memcards, &QPushButton::clicked, this, &MemoryCardSettingsWidget::onOpenMemCardsDirectoryClicked);
note_layout->addWidget(open_memcards);
layout->addWidget(note_box);
box_layout->addLayout(note_layout);
layout->addWidget(box);
}
layout->addStretch(1);
@ -52,7 +67,7 @@ void MemoryCardSettingsWidget::createUi()
setLayout(layout);
}
void MemoryCardSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* ui)
void MemoryCardSettingsWidget::createPortSettingsUi(SettingsDialog* dialog, int index, PortSettingsUI* ui)
{
ui->container = new QGroupBox(tr("Memory Card %1").arg(index + 1), this);
ui->layout = new QVBoxLayout(ui->container);

View File

@ -9,13 +9,14 @@
#include <vector>
class QtHostInterface;
class SettingsDialog;
class MemoryCardSettingsWidget : public QWidget
{
Q_OBJECT
public:
MemoryCardSettingsWidget(QtHostInterface* host_interface, QWidget* parent = nullptr);
MemoryCardSettingsWidget(QtHostInterface* host_interface, QWidget* parent, SettingsDialog* dialog);
~MemoryCardSettingsWidget();
private:
@ -29,8 +30,8 @@ private:
QLineEdit* memory_card_path;
};
void createUi();
void createPortSettingsUi(int index, PortSettingsUI* ui);
void createUi(SettingsDialog* dialog);
void createPortSettingsUi(SettingsDialog* dialog, int index, PortSettingsUI* ui);
void onBrowseMemoryCardPathClicked(int index);
void onOpenMemCardsDirectoryClicked();

View File

@ -26,7 +26,7 @@ SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent
m_game_list_settings = new GameListSettingsWidget(host_interface, m_ui.settingsContainer);
m_hotkey_settings = new HotkeySettingsWidget(host_interface, m_ui.settingsContainer);
m_controller_settings = new ControllerSettingsWidget(host_interface, m_ui.settingsContainer);
m_memory_card_settings = new MemoryCardSettingsWidget(host_interface, m_ui.settingsContainer);
m_memory_card_settings = new MemoryCardSettingsWidget(host_interface, m_ui.settingsContainer, this);
m_gpu_settings = new GPUSettingsWidget(host_interface, m_ui.settingsContainer, this);
m_audio_settings = new AudioSettingsWidget(host_interface, m_ui.settingsContainer, this);
m_advanced_settings = new AdvancedSettingsWidget(host_interface, m_ui.settingsContainer, this);