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dep/vulkan-loader: Add Vulkan headers and basic dynamic loader
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215
dep/vulkan-loader/src/vulkan_loader.cpp
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215
dep/vulkan-loader/src/vulkan_loader.cpp
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// Copyright 2016 Dolphin Emulator Project
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// Copyright 2020 DuckStation Emulator Project
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// Licensed under GPLv2+
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// Refer to the LICENSE file included.
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#include <atomic>
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#include <cstdarg>
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#include <cstdio>
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#include <cstdlib>
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#include "vulkan_loader.h"
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#ifndef WIN32
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#include <dlfcn.h>
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#endif
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#define VULKAN_MODULE_ENTRY_POINT(name, required) PFN_##name name;
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#define VULKAN_INSTANCE_ENTRY_POINT(name, required) PFN_##name name;
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#define VULKAN_DEVICE_ENTRY_POINT(name, required) PFN_##name name;
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#include "vulkan_entry_points.inl"
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#undef VULKAN_DEVICE_ENTRY_POINT
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#undef VULKAN_INSTANCE_ENTRY_POINT
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#undef VULKAN_MODULE_ENTRY_POINT
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namespace Vulkan {
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static void ResetVulkanLibraryFunctionPointers()
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{
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#define VULKAN_MODULE_ENTRY_POINT(name, required) name = nullptr;
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#define VULKAN_INSTANCE_ENTRY_POINT(name, required) name = nullptr;
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#define VULKAN_DEVICE_ENTRY_POINT(name, required) name = nullptr;
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#include "vulkan_entry_points.inl"
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#undef VULKAN_DEVICE_ENTRY_POINT
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#undef VULKAN_INSTANCE_ENTRY_POINT
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#undef VULKAN_MODULE_ENTRY_POINT
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}
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#if defined(_WIN32)
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static HMODULE vulkan_module;
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static std::atomic_int vulkan_module_ref_count = {0};
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bool LoadVulkanLibrary()
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{
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// Not thread safe if a second thread calls the loader whilst the first is still in-progress.
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if (vulkan_module)
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{
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vulkan_module_ref_count++;
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return true;
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}
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vulkan_module = LoadLibraryA("vulkan-1.dll");
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if (!vulkan_module)
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{
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std::fprintf(stderr, "Failed to load vulkan-1.dll\n");
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return false;
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}
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bool required_functions_missing = false;
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auto LoadFunction = [&](FARPROC* func_ptr, const char* name, bool is_required) {
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*func_ptr = GetProcAddress(vulkan_module, name);
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if (!(*func_ptr) && is_required)
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{
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std::fprintf(stderr, "Vulkan: Failed to load required module function %s\n", name);
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required_functions_missing = true;
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}
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};
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#define VULKAN_MODULE_ENTRY_POINT(name, required) LoadFunction(reinterpret_cast<FARPROC*>(&name), #name, required);
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#include "vulkan_entry_points.inl"
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#undef VULKAN_MODULE_ENTRY_POINT
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if (required_functions_missing)
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{
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ResetVulkanLibraryFunctionPointers();
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FreeLibrary(vulkan_module);
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vulkan_module = nullptr;
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return false;
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}
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vulkan_module_ref_count++;
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return true;
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}
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void UnloadVulkanLibrary()
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{
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if ((--vulkan_module_ref_count) > 0)
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return;
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ResetVulkanLibraryFunctionPointers();
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FreeLibrary(vulkan_module);
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vulkan_module = nullptr;
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}
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#else
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static void* vulkan_module;
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static std::atomic_int vulkan_module_ref_count = {0};
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bool LoadVulkanLibrary()
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{
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// Not thread safe if a second thread calls the loader whilst the first is still in-progress.
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if (vulkan_module)
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{
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vulkan_module_ref_count++;
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return true;
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}
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#if defined(__APPLE__)
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// Check if a path to a specific Vulkan library has been specified.
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char* libvulkan_env = getenv("LIBVULKAN_PATH");
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if (libvulkan_env)
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vulkan_module = dlopen(libvulkan_env, RTLD_NOW);
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if (!vulkan_module)
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{
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// Use the libvulkan.dylib from the application bundle.
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std::string executable_path = FileSystem::GetProgramPath();
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std::string path = FileSystem::GetPathDirectory(executable_path.c_str()) + "/libvulkan.dylib";
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vulkan_module = dlopen(path.c_str(), RTLD_NOW);
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}
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#else
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// Names of libraries to search. Desktop should use libvulkan.so.1 or libvulkan.so.
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static const char* search_lib_names[] = {"libvulkan.so.1", "libvulkan.so"};
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for (size_t i = 0; i < sizeof(search_lib_names) / sizeof(search_lib_names[0]); i++)
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{
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vulkan_module = dlopen(search_lib_names[i], RTLD_NOW);
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if (vulkan_module)
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break;
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}
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#endif
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if (!vulkan_module)
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{
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std::fprintf(stderr, "Failed to load or locate libvulkan.so\n");
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return false;
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}
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bool required_functions_missing = false;
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auto LoadFunction = [&](void** func_ptr, const char* name, bool is_required) {
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*func_ptr = dlsym(vulkan_module, name);
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if (!(*func_ptr) && is_required)
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{
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std::fprintf(stderr, "Vulkan: Failed to load required module function %s\n", name);
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required_functions_missing = true;
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}
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};
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#define VULKAN_MODULE_ENTRY_POINT(name, required) LoadFunction(reinterpret_cast<void**>(&name), #name, required);
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#include "vulkan_entry_points.inl"
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#undef VULKAN_MODULE_ENTRY_POINT
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if (required_functions_missing)
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{
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ResetVulkanLibraryFunctionPointers();
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dlclose(vulkan_module);
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vulkan_module = nullptr;
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return false;
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}
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vulkan_module_ref_count++;
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return true;
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}
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void UnloadVulkanLibrary()
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{
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if ((--vulkan_module_ref_count) > 0)
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return;
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ResetVulkanLibraryFunctionPointers();
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dlclose(vulkan_module);
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vulkan_module = nullptr;
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}
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#endif
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bool LoadVulkanInstanceFunctions(VkInstance instance)
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{
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bool required_functions_missing = false;
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auto LoadFunction = [&](PFN_vkVoidFunction* func_ptr, const char* name, bool is_required) {
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*func_ptr = vkGetInstanceProcAddr(instance, name);
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if (!(*func_ptr) && is_required)
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{
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std::fprintf(stderr, "Vulkan: Failed to load required instance function %s\n", name);
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required_functions_missing = true;
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}
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};
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#define VULKAN_INSTANCE_ENTRY_POINT(name, required) \
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LoadFunction(reinterpret_cast<PFN_vkVoidFunction*>(&name), #name, required);
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#include "vulkan_entry_points.inl"
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#undef VULKAN_INSTANCE_ENTRY_POINT
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return !required_functions_missing;
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}
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bool LoadVulkanDeviceFunctions(VkDevice device)
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{
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bool required_functions_missing = false;
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auto LoadFunction = [&](PFN_vkVoidFunction* func_ptr, const char* name, bool is_required) {
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*func_ptr = vkGetDeviceProcAddr(device, name);
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if (!(*func_ptr) && is_required)
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{
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std::fprintf(stderr, "Vulkan: Failed to load required device function %s\n", name);
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required_functions_missing = true;
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}
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};
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#define VULKAN_DEVICE_ENTRY_POINT(name, required) \
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LoadFunction(reinterpret_cast<PFN_vkVoidFunction*>(&name), #name, required);
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#include "vulkan_entry_points.inl"
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#undef VULKAN_DEVICE_ENTRY_POINT
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return !required_functions_missing;
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}
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} // namespace Vulkan
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