Timers: Convert to namespace

This commit is contained in:
Connor McLaughlin 2023-01-11 18:58:25 +10:00
parent 3acf569d67
commit db364d0e95
7 changed files with 145 additions and 149 deletions

View File

@ -1249,13 +1249,13 @@ ALWAYS_INLINE static TickCount DoAccessTimers(u32 offset, u32& value)
{ {
if constexpr (type == MemoryAccessType::Read) if constexpr (type == MemoryAccessType::Read)
{ {
value = g_timers.ReadRegister(FIXUP_WORD_OFFSET(size, offset)); value = Timers::ReadRegister(FIXUP_WORD_OFFSET(size, offset));
value = FIXUP_WORD_READ_VALUE(size, offset, value); value = FIXUP_WORD_READ_VALUE(size, offset, value);
return 2; return 2;
} }
else else
{ {
g_timers.WriteRegister(FIXUP_WORD_OFFSET(size, offset), FIXUP_WORD_WRITE_VALUE(size, offset, value)); Timers::WriteRegister(FIXUP_WORD_OFFSET(size, offset), FIXUP_WORD_WRITE_VALUE(size, offset, value));
return 0; return 0;
} }
} }

View File

@ -779,7 +779,7 @@ void GPU::UpdateCRTCTickEvent()
{ {
// figure out how many GPU ticks until the next vblank or event // figure out how many GPU ticks until the next vblank or event
TickCount lines_until_event; TickCount lines_until_event;
if (g_timers.IsSyncEnabled(HBLANK_TIMER_INDEX)) if (Timers::IsSyncEnabled(HBLANK_TIMER_INDEX))
{ {
// when the timer sync is enabled we need to sync at vblank start and end // when the timer sync is enabled we need to sync at vblank start and end
lines_until_event = lines_until_event =
@ -794,14 +794,14 @@ void GPU::UpdateCRTCTickEvent()
(m_crtc_state.vertical_total - m_crtc_state.current_scanline + m_crtc_state.vertical_display_end) : (m_crtc_state.vertical_total - m_crtc_state.current_scanline + m_crtc_state.vertical_display_end) :
(m_crtc_state.vertical_display_end - m_crtc_state.current_scanline)); (m_crtc_state.vertical_display_end - m_crtc_state.current_scanline));
} }
if (g_timers.IsExternalIRQEnabled(HBLANK_TIMER_INDEX)) if (Timers::IsExternalIRQEnabled(HBLANK_TIMER_INDEX))
lines_until_event = std::min(lines_until_event, g_timers.GetTicksUntilIRQ(HBLANK_TIMER_INDEX)); lines_until_event = std::min(lines_until_event, Timers::GetTicksUntilIRQ(HBLANK_TIMER_INDEX));
TickCount ticks_until_event = TickCount ticks_until_event =
lines_until_event * m_crtc_state.horizontal_total - m_crtc_state.current_tick_in_scanline; lines_until_event * m_crtc_state.horizontal_total - m_crtc_state.current_tick_in_scanline;
if (g_timers.IsExternalIRQEnabled(DOT_TIMER_INDEX)) if (Timers::IsExternalIRQEnabled(DOT_TIMER_INDEX))
{ {
const TickCount dots_until_irq = g_timers.GetTicksUntilIRQ(DOT_TIMER_INDEX); const TickCount dots_until_irq = Timers::GetTicksUntilIRQ(DOT_TIMER_INDEX);
const TickCount ticks_until_irq = const TickCount ticks_until_irq =
(dots_until_irq * m_crtc_state.dot_clock_divider) - m_crtc_state.fractional_dot_ticks; (dots_until_irq * m_crtc_state.dot_clock_divider) - m_crtc_state.fractional_dot_ticks;
ticks_until_event = std::min(ticks_until_event, std::max<TickCount>(ticks_until_irq, 0)); ticks_until_event = std::min(ticks_until_event, std::max<TickCount>(ticks_until_irq, 0));
@ -835,13 +835,13 @@ void GPU::CRTCTickEvent(TickCount ticks)
const TickCount gpu_ticks = SystemTicksToCRTCTicks(ticks, &m_crtc_state.fractional_ticks); const TickCount gpu_ticks = SystemTicksToCRTCTicks(ticks, &m_crtc_state.fractional_ticks);
m_crtc_state.current_tick_in_scanline += gpu_ticks; m_crtc_state.current_tick_in_scanline += gpu_ticks;
if (g_timers.IsUsingExternalClock(DOT_TIMER_INDEX)) if (Timers::IsUsingExternalClock(DOT_TIMER_INDEX))
{ {
m_crtc_state.fractional_dot_ticks += gpu_ticks; m_crtc_state.fractional_dot_ticks += gpu_ticks;
const TickCount dots = m_crtc_state.fractional_dot_ticks / m_crtc_state.dot_clock_divider; const TickCount dots = m_crtc_state.fractional_dot_ticks / m_crtc_state.dot_clock_divider;
m_crtc_state.fractional_dot_ticks = m_crtc_state.fractional_dot_ticks % m_crtc_state.dot_clock_divider; m_crtc_state.fractional_dot_ticks = m_crtc_state.fractional_dot_ticks % m_crtc_state.dot_clock_divider;
if (dots > 0) if (dots > 0)
g_timers.AddTicks(DOT_TIMER_INDEX, dots); Timers::AddTicks(DOT_TIMER_INDEX, dots);
} }
} }
@ -851,8 +851,8 @@ void GPU::CRTCTickEvent(TickCount ticks)
const bool old_hblank = m_crtc_state.in_hblank; const bool old_hblank = m_crtc_state.in_hblank;
const bool new_hblank = (m_crtc_state.current_tick_in_scanline >= m_crtc_state.horizontal_sync_start); const bool new_hblank = (m_crtc_state.current_tick_in_scanline >= m_crtc_state.horizontal_sync_start);
m_crtc_state.in_hblank = new_hblank; m_crtc_state.in_hblank = new_hblank;
if (!old_hblank && new_hblank && g_timers.IsUsingExternalClock(HBLANK_TIMER_INDEX)) if (!old_hblank && new_hblank && Timers::IsUsingExternalClock(HBLANK_TIMER_INDEX))
g_timers.AddTicks(HBLANK_TIMER_INDEX, 1); Timers::AddTicks(HBLANK_TIMER_INDEX, 1);
UpdateCRTCTickEvent(); UpdateCRTCTickEvent();
return; return;
@ -868,10 +868,10 @@ void GPU::CRTCTickEvent(TickCount ticks)
const bool old_hblank = m_crtc_state.in_hblank; const bool old_hblank = m_crtc_state.in_hblank;
const bool new_hblank = (m_crtc_state.current_tick_in_scanline >= m_crtc_state.horizontal_sync_start); const bool new_hblank = (m_crtc_state.current_tick_in_scanline >= m_crtc_state.horizontal_sync_start);
m_crtc_state.in_hblank = new_hblank; m_crtc_state.in_hblank = new_hblank;
if (g_timers.IsUsingExternalClock(HBLANK_TIMER_INDEX)) if (Timers::IsUsingExternalClock(HBLANK_TIMER_INDEX))
{ {
const u32 hblank_timer_ticks = BoolToUInt32(!old_hblank) + BoolToUInt32(new_hblank) + (lines_to_draw - 1); const u32 hblank_timer_ticks = BoolToUInt32(!old_hblank) + BoolToUInt32(new_hblank) + (lines_to_draw - 1);
g_timers.AddTicks(HBLANK_TIMER_INDEX, static_cast<TickCount>(hblank_timer_ticks)); Timers::AddTicks(HBLANK_TIMER_INDEX, static_cast<TickCount>(hblank_timer_ticks));
} }
while (lines_to_draw > 0) while (lines_to_draw > 0)
@ -887,7 +887,7 @@ void GPU::CRTCTickEvent(TickCount ticks)
if (prev_scanline < m_crtc_state.vertical_display_start && if (prev_scanline < m_crtc_state.vertical_display_start &&
m_crtc_state.current_scanline >= m_crtc_state.vertical_display_end) m_crtc_state.current_scanline >= m_crtc_state.vertical_display_end)
{ {
g_timers.SetGate(HBLANK_TIMER_INDEX, false); Timers::SetGate(HBLANK_TIMER_INDEX, false);
m_crtc_state.in_vblank = false; m_crtc_state.in_vblank = false;
} }
@ -912,7 +912,7 @@ void GPU::CRTCTickEvent(TickCount ticks)
m_crtc_state.interlaced_display_field = 0; m_crtc_state.interlaced_display_field = 0;
} }
g_timers.SetGate(HBLANK_TIMER_INDEX, new_vblank); Timers::SetGate(HBLANK_TIMER_INDEX, new_vblank);
m_crtc_state.in_vblank = new_vblank; m_crtc_state.in_vblank = new_vblank;
} }

View File

@ -21,7 +21,6 @@ class HostDisplay;
class GPUTexture; class GPUTexture;
class TimingEvent; class TimingEvent;
class Timers;
namespace Threading namespace Threading
{ {

View File

@ -283,7 +283,7 @@ void System::UpdateOverclock()
SPU::CPUClockChanged(); SPU::CPUClockChanged();
CDROM::CPUClockChanged(); CDROM::CPUClockChanged();
g_gpu->CPUClockChanged(); g_gpu->CPUClockChanged();
g_timers.CPUClocksChanged(); Timers::CPUClocksChanged();
UpdateThrottlePeriod(); UpdateThrottlePeriod();
} }
@ -1391,7 +1391,7 @@ bool System::Initialize(bool force_software_renderer)
CDROM::Initialize(); CDROM::Initialize();
g_pad.Initialize(); g_pad.Initialize();
g_timers.Initialize(); Timers::Initialize();
SPU::Initialize(); SPU::Initialize();
MDEC::Initialize(); MDEC::Initialize();
g_sio.Initialize(); g_sio.Initialize();
@ -1453,7 +1453,7 @@ void System::DestroySystem()
g_sio.Shutdown(); g_sio.Shutdown();
MDEC::Shutdown(); MDEC::Shutdown();
SPU::Shutdown(); SPU::Shutdown();
g_timers.Shutdown(); Timers::Shutdown();
g_pad.Shutdown(); g_pad.Shutdown();
CDROM::Shutdown(); CDROM::Shutdown();
g_gpu.reset(); g_gpu.reset();
@ -1658,7 +1658,7 @@ bool System::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_di
if (!sw.DoMarker("Pad") || !g_pad.DoState(sw)) if (!sw.DoMarker("Pad") || !g_pad.DoState(sw))
return false; return false;
if (!sw.DoMarker("Timers") || !g_timers.DoState(sw)) if (!sw.DoMarker("Timers") || !Timers::DoState(sw))
return false; return false;
if (!sw.DoMarker("SPU") || !SPU::DoState(sw)) if (!sw.DoMarker("SPU") || !SPU::DoState(sw))
@ -1744,7 +1744,7 @@ void System::InternalReset()
g_gpu->Reset(true); g_gpu->Reset(true);
CDROM::Reset(); CDROM::Reset();
g_pad.Reset(); g_pad.Reset();
g_timers.Reset(); Timers::Reset();
SPU::Reset(); SPU::Reset();
MDEC::Reset(); MDEC::Reset();
g_sio.Reset(); g_sio.Reset();

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@ -2,37 +2,88 @@
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "timers.h" #include "timers.h"
#include "common/bitfield.h"
#include "common/log.h" #include "common/log.h"
#include "gpu.h" #include "gpu.h"
#include "imgui.h" #include "imgui.h"
#include "interrupt_controller.h" #include "interrupt_controller.h"
#include "system.h" #include "system.h"
#include "util/state_wrapper.h" #include "util/state_wrapper.h"
#include <array>
#include <memory>
Log_SetChannel(Timers); Log_SetChannel(Timers);
Timers g_timers; namespace Timers {
static constexpr u32 NUM_TIMERS = 3;
Timers::Timers() = default; enum class SyncMode : u8
{
PauseOnGate = 0,
ResetOnGate = 1,
ResetAndRunOnGate = 2,
FreeRunOnGate = 3
};
Timers::~Timers() = default; union CounterMode
{
u32 bits;
BitField<u32, bool, 0, 1> sync_enable;
BitField<u32, SyncMode, 1, 2> sync_mode;
BitField<u32, bool, 3, 1> reset_at_target;
BitField<u32, bool, 4, 1> irq_at_target;
BitField<u32, bool, 5, 1> irq_on_overflow;
BitField<u32, bool, 6, 1> irq_repeat;
BitField<u32, bool, 7, 1> irq_pulse_n;
BitField<u32, u8, 8, 2> clock_source;
BitField<u32, bool, 10, 1> interrupt_request_n;
BitField<u32, bool, 11, 1> reached_target;
BitField<u32, bool, 12, 1> reached_overflow;
};
struct CounterState
{
CounterMode mode;
u32 counter;
u32 target;
bool gate;
bool use_external_clock;
bool external_counting_enabled;
bool counting_enabled;
bool irq_done;
};
static void UpdateCountingEnabled(CounterState& cs);
static void CheckForIRQ(u32 index, u32 old_counter);
static void UpdateIRQ(u32 index);
static void AddSysClkTicks(void*, TickCount sysclk_ticks, TickCount ticks_late);
static TickCount GetTicksUntilNextInterrupt();
static void UpdateSysClkEvent();
static std::unique_ptr<TimingEvent> s_sysclk_event;
static std::array<CounterState, NUM_TIMERS> s_states{};
static TickCount s_syclk_ticks_carry = 0; // 0 unless overclocking is enabled
static u32 s_sysclk_div_8_carry = 0; // partial ticks for timer 3 with sysclk/8
}; // namespace Timers
void Timers::Initialize() void Timers::Initialize()
{ {
m_sysclk_event = TimingEvents::CreateTimingEvent( s_sysclk_event =
"Timer SysClk Interrupt", 1, 1, TimingEvents::CreateTimingEvent("Timer SysClk Interrupt", 1, 1, &Timers::AddSysClkTicks, nullptr, false);
[](void* param, TickCount ticks, TickCount ticks_late) { static_cast<Timers*>(param)->AddSysClkTicks(ticks); },
this, false);
Reset(); Reset();
} }
void Timers::Shutdown() void Timers::Shutdown()
{ {
m_sysclk_event.reset(); s_sysclk_event.reset();
} }
void Timers::Reset() void Timers::Reset()
{ {
for (CounterState& cs : m_states) for (CounterState& cs : s_states)
{ {
cs.mode.bits = 0; cs.mode.bits = 0;
cs.mode.interrupt_request_n = true; cs.mode.interrupt_request_n = true;
@ -44,14 +95,14 @@ void Timers::Reset()
cs.irq_done = false; cs.irq_done = false;
} }
m_syclk_ticks_carry = 0; s_syclk_ticks_carry = 0;
m_sysclk_div_8_carry = 0; s_sysclk_div_8_carry = 0;
UpdateSysClkEvent(); UpdateSysClkEvent();
} }
bool Timers::DoState(StateWrapper& sw) bool Timers::DoState(StateWrapper& sw)
{ {
for (CounterState& cs : m_states) for (CounterState& cs : s_states)
{ {
sw.Do(&cs.mode.bits); sw.Do(&cs.mode.bits);
sw.Do(&cs.counter); sw.Do(&cs.counter);
@ -63,8 +114,8 @@ bool Timers::DoState(StateWrapper& sw)
sw.Do(&cs.irq_done); sw.Do(&cs.irq_done);
} }
sw.Do(&m_syclk_ticks_carry); sw.Do(&s_syclk_ticks_carry);
sw.Do(&m_sysclk_div_8_carry); sw.Do(&s_sysclk_div_8_carry);
if (sw.IsReading()) if (sw.IsReading())
UpdateSysClkEvent(); UpdateSysClkEvent();
@ -74,12 +125,28 @@ bool Timers::DoState(StateWrapper& sw)
void Timers::CPUClocksChanged() void Timers::CPUClocksChanged()
{ {
m_syclk_ticks_carry = 0; s_syclk_ticks_carry = 0;
}
bool Timers::IsUsingExternalClock(u32 timer)
{
return s_states[timer].external_counting_enabled;
}
bool Timers::IsSyncEnabled(u32 timer)
{
return s_states[timer].mode.sync_enable;
}
bool Timers::IsExternalIRQEnabled(u32 timer)
{
const CounterState& cs = s_states[timer];
return (cs.external_counting_enabled && (cs.mode.bits & ((1u << 4) | (1u << 5))) != 0);
} }
void Timers::SetGate(u32 timer, bool state) void Timers::SetGate(u32 timer, bool state)
{ {
CounterState& cs = m_states[timer]; CounterState& cs = s_states[timer];
if (cs.gate == state) if (cs.gate == state)
return; return;
@ -89,7 +156,7 @@ void Timers::SetGate(u32 timer, bool state)
return; return;
if (cs.counting_enabled && !cs.use_external_clock) if (cs.counting_enabled && !cs.use_external_clock)
m_sysclk_event->InvokeEarly(); s_sysclk_event->InvokeEarly();
if (state) if (state)
{ {
@ -110,9 +177,9 @@ void Timers::SetGate(u32 timer, bool state)
UpdateSysClkEvent(); UpdateSysClkEvent();
} }
TickCount Timers::GetTicksUntilIRQ(u32 timer) const TickCount Timers::GetTicksUntilIRQ(u32 timer)
{ {
const CounterState& cs = m_states[timer]; const CounterState& cs = s_states[timer];
if (!cs.counting_enabled) if (!cs.counting_enabled)
return std::numeric_limits<TickCount>::max(); return std::numeric_limits<TickCount>::max();
@ -127,7 +194,7 @@ TickCount Timers::GetTicksUntilIRQ(u32 timer) const
void Timers::AddTicks(u32 timer, TickCount count) void Timers::AddTicks(u32 timer, TickCount count)
{ {
CounterState& cs = m_states[timer]; CounterState& cs = s_states[timer];
const u32 old_counter = cs.counter; const u32 old_counter = cs.counter;
cs.counter += static_cast<u32>(count); cs.counter += static_cast<u32>(count);
CheckForIRQ(timer, old_counter); CheckForIRQ(timer, old_counter);
@ -135,7 +202,7 @@ void Timers::AddTicks(u32 timer, TickCount count)
void Timers::CheckForIRQ(u32 timer, u32 old_counter) void Timers::CheckForIRQ(u32 timer, u32 old_counter)
{ {
CounterState& cs = m_states[timer]; CounterState& cs = s_states[timer];
bool interrupt_request = false; bool interrupt_request = false;
if (cs.counter >= cs.target && (old_counter < cs.target || cs.target == 0)) if (cs.counter >= cs.target && (old_counter < cs.target || cs.target == 0))
@ -170,21 +237,21 @@ void Timers::CheckForIRQ(u32 timer, u32 old_counter)
} }
} }
void Timers::AddSysClkTicks(TickCount sysclk_ticks) void Timers::AddSysClkTicks(void*, TickCount sysclk_ticks, TickCount ticks_late)
{ {
sysclk_ticks = System::UnscaleTicksToOverclock(sysclk_ticks, &m_syclk_ticks_carry); sysclk_ticks = System::UnscaleTicksToOverclock(sysclk_ticks, &s_syclk_ticks_carry);
if (!m_states[0].external_counting_enabled && m_states[0].counting_enabled) if (!s_states[0].external_counting_enabled && s_states[0].counting_enabled)
AddTicks(0, sysclk_ticks); AddTicks(0, sysclk_ticks);
if (!m_states[1].external_counting_enabled && m_states[1].counting_enabled) if (!s_states[1].external_counting_enabled && s_states[1].counting_enabled)
AddTicks(1, sysclk_ticks); AddTicks(1, sysclk_ticks);
if (m_states[2].external_counting_enabled) if (s_states[2].external_counting_enabled)
{ {
TickCount sysclk_div_8_ticks = (sysclk_ticks + m_sysclk_div_8_carry) / 8; TickCount sysclk_div_8_ticks = (sysclk_ticks + s_sysclk_div_8_carry) / 8;
m_sysclk_div_8_carry = (sysclk_ticks + m_sysclk_div_8_carry) % 8; s_sysclk_div_8_carry = (sysclk_ticks + s_sysclk_div_8_carry) % 8;
AddTicks(2, sysclk_div_8_ticks); AddTicks(2, sysclk_div_8_ticks);
} }
else if (m_states[2].counting_enabled) else if (s_states[2].counting_enabled)
{ {
AddTicks(2, sysclk_ticks); AddTicks(2, sysclk_ticks);
} }
@ -202,7 +269,7 @@ u32 Timers::ReadRegister(u32 offset)
return UINT32_C(0xFFFFFFFF); return UINT32_C(0xFFFFFFFF);
} }
CounterState& cs = m_states[timer_index]; CounterState& cs = s_states[timer_index];
switch (port_offset) switch (port_offset)
{ {
@ -215,7 +282,7 @@ u32 Timers::ReadRegister(u32 offset)
g_gpu->SynchronizeCRTC(); g_gpu->SynchronizeCRTC();
} }
m_sysclk_event->InvokeEarly(); s_sysclk_event->InvokeEarly();
return cs.counter; return cs.counter;
} }
@ -229,7 +296,7 @@ u32 Timers::ReadRegister(u32 offset)
g_gpu->SynchronizeCRTC(); g_gpu->SynchronizeCRTC();
} }
m_sysclk_event->InvokeEarly(); s_sysclk_event->InvokeEarly();
const u32 bits = cs.mode.bits; const u32 bits = cs.mode.bits;
cs.mode.reached_overflow = false; cs.mode.reached_overflow = false;
@ -256,7 +323,7 @@ void Timers::WriteRegister(u32 offset, u32 value)
return; return;
} }
CounterState& cs = m_states[timer_index]; CounterState& cs = s_states[timer_index];
if (timer_index < 2 && cs.external_counting_enabled) if (timer_index < 2 && cs.external_counting_enabled)
{ {
@ -265,7 +332,7 @@ void Timers::WriteRegister(u32 offset, u32 value)
g_gpu->SynchronizeCRTC(); g_gpu->SynchronizeCRTC();
} }
m_sysclk_event->InvokeEarly(); s_sysclk_event->InvokeEarly();
// Strictly speaking these IRQ checks should probably happen on the next tick. // Strictly speaking these IRQ checks should probably happen on the next tick.
switch (port_offset) switch (port_offset)
@ -344,7 +411,7 @@ void Timers::UpdateCountingEnabled(CounterState& cs)
void Timers::UpdateIRQ(u32 index) void Timers::UpdateIRQ(u32 index)
{ {
CounterState& cs = m_states[index]; CounterState& cs = s_states[index];
if (cs.mode.interrupt_request_n || (!cs.mode.irq_repeat && cs.irq_done)) if (cs.mode.interrupt_request_n || (!cs.mode.irq_repeat && cs.irq_done))
return; return;
@ -354,12 +421,12 @@ void Timers::UpdateIRQ(u32 index)
static_cast<InterruptController::IRQ>(static_cast<u32>(InterruptController::IRQ::TMR0) + index)); static_cast<InterruptController::IRQ>(static_cast<u32>(InterruptController::IRQ::TMR0) + index));
} }
TickCount Timers::GetTicksUntilNextInterrupt() const TickCount Timers::GetTicksUntilNextInterrupt()
{ {
TickCount min_ticks = System::GetMaxSliceTicks(); TickCount min_ticks = System::GetMaxSliceTicks();
for (u32 i = 0; i < NUM_TIMERS; i++) for (u32 i = 0; i < NUM_TIMERS; i++)
{ {
const CounterState& cs = m_states[i]; const CounterState& cs = s_states[i];
if (!cs.counting_enabled || (i < 2 && cs.external_counting_enabled) || if (!cs.counting_enabled || (i < 2 && cs.external_counting_enabled) ||
(!cs.mode.irq_at_target && !cs.mode.irq_on_overflow && (cs.mode.irq_repeat || !cs.irq_done))) (!cs.mode.irq_at_target && !cs.mode.irq_on_overflow && (cs.mode.irq_repeat || !cs.irq_done)))
{ {
@ -390,7 +457,7 @@ TickCount Timers::GetTicksUntilNextInterrupt() const
void Timers::UpdateSysClkEvent() void Timers::UpdateSysClkEvent()
{ {
m_sysclk_event->Schedule(GetTicksUntilNextInterrupt()); s_sysclk_event->Schedule(GetTicksUntilNextInterrupt());
} }
void Timers::DrawDebugStateWindow() void Timers::DrawDebugStateWindow()
@ -434,7 +501,7 @@ void Timers::DrawDebugStateWindow()
for (u32 i = 0; i < NUM_TIMERS; i++) for (u32 i = 0; i < NUM_TIMERS; i++)
{ {
const CounterState& cs = m_states[i]; const CounterState& cs = s_states[i];
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::PushStyleColor(ImGuiCol_Text,
cs.counting_enabled ? ImVec4(1.0f, 1.0f, 1.0f, 1.0f) : ImVec4(0.5f, 0.5f, 0.5f, 1.0f)); cs.counting_enabled ? ImVec4(1.0f, 1.0f, 1.0f, 1.0f) : ImVec4(0.5f, 0.5f, 0.5f, 1.0f));
ImGui::Text("%u", i); ImGui::Text("%u", i);

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@ -2,21 +2,11 @@
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once #pragma once
#include "common/bitfield.h"
#include "types.h" #include "types.h"
#include <array>
#include <memory>
class StateWrapper; class StateWrapper;
class TimingEvent; namespace Timers {
class GPU;
class Timers final
{
public:
Timers();
~Timers();
void Initialize(); void Initialize();
void Shutdown(); void Shutdown();
@ -30,77 +20,17 @@ public:
void CPUClocksChanged(); void CPUClocksChanged();
// dot clock/hblank/sysclk div 8 // dot clock/hblank/sysclk div 8
ALWAYS_INLINE bool IsUsingExternalClock(u32 timer) const { return m_states[timer].external_counting_enabled; } bool IsUsingExternalClock(u32 timer);
ALWAYS_INLINE bool IsSyncEnabled(u32 timer) const { return m_states[timer].mode.sync_enable; } bool IsSyncEnabled(u32 timer);
// queries for GPU // queries for GPU
ALWAYS_INLINE bool IsExternalIRQEnabled(u32 timer) const bool IsExternalIRQEnabled(u32 timer);
{
const CounterState& cs = m_states[timer];
return (cs.external_counting_enabled && (cs.mode.bits & ((1u << 4) | (1u << 5))) != 0);
}
TickCount GetTicksUntilIRQ(u32 timer) const; TickCount GetTicksUntilIRQ(u32 timer);
void AddTicks(u32 timer, TickCount ticks); void AddTicks(u32 timer, TickCount ticks);
u32 ReadRegister(u32 offset); u32 ReadRegister(u32 offset);
void WriteRegister(u32 offset, u32 value); void WriteRegister(u32 offset, u32 value);
private: } // namespace Timers
static constexpr u32 NUM_TIMERS = 3;
enum class SyncMode : u8
{
PauseOnGate = 0,
ResetOnGate = 1,
ResetAndRunOnGate = 2,
FreeRunOnGate = 3
};
union CounterMode
{
u32 bits;
BitField<u32, bool, 0, 1> sync_enable;
BitField<u32, SyncMode, 1, 2> sync_mode;
BitField<u32, bool, 3, 1> reset_at_target;
BitField<u32, bool, 4, 1> irq_at_target;
BitField<u32, bool, 5, 1> irq_on_overflow;
BitField<u32, bool, 6, 1> irq_repeat;
BitField<u32, bool, 7, 1> irq_pulse_n;
BitField<u32, u8, 8, 2> clock_source;
BitField<u32, bool, 10, 1> interrupt_request_n;
BitField<u32, bool, 11, 1> reached_target;
BitField<u32, bool, 12, 1> reached_overflow;
};
struct CounterState
{
CounterMode mode;
u32 counter;
u32 target;
bool gate;
bool use_external_clock;
bool external_counting_enabled;
bool counting_enabled;
bool irq_done;
};
void UpdateCountingEnabled(CounterState& cs);
void CheckForIRQ(u32 index, u32 old_counter);
void UpdateIRQ(u32 index);
void AddSysClkTicks(TickCount sysclk_ticks);
TickCount GetTicksUntilNextInterrupt() const;
void UpdateSysClkEvent();
std::unique_ptr<TimingEvent> m_sysclk_event;
std::array<CounterState, NUM_TIMERS> m_states{};
TickCount m_syclk_ticks_carry = 0; // 0 unless overclocking is enabled
u32 m_sysclk_div_8_carry = 0; // partial ticks for timer 3 with sysclk/8
};
extern Timers g_timers;

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@ -484,7 +484,7 @@ void ImGuiManager::RenderDebugWindows()
if (g_settings.debugging.show_cdrom_state) if (g_settings.debugging.show_cdrom_state)
CDROM::DrawDebugWindow(); CDROM::DrawDebugWindow();
if (g_settings.debugging.show_timers_state) if (g_settings.debugging.show_timers_state)
g_timers.DrawDebugStateWindow(); Timers::DrawDebugStateWindow();
if (g_settings.debugging.show_spu_state) if (g_settings.debugging.show_spu_state)
SPU::DrawDebugStateWindow(); SPU::DrawDebugStateWindow();
if (g_settings.debugging.show_mdec_state) if (g_settings.debugging.show_mdec_state)