GameSettings: Add GPU renderer and 8MB RAM options

This commit is contained in:
Connor McLaughlin
2021-05-08 03:02:57 +10:00
parent 99876588c4
commit e226464a35
8 changed files with 129 additions and 20 deletions

View File

@ -117,6 +117,7 @@ public class GamePropertiesActivity extends AppCompatActivity {
activity.createListGameSetting(ps, "CPUOverclock", R.string.settings_cpu_overclocking, R.array.settings_advanced_cpu_overclock_entries, R.array.settings_advanced_cpu_overclock_values);
activity.createListGameSetting(ps, "CDROMReadSpeedup", R.string.settings_cdrom_read_speedup, R.array.settings_cdrom_read_speedup_entries, R.array.settings_cdrom_read_speedup_values);
activity.createListGameSetting(ps, "GPURenderer", R.string.settings_gpu_renderer, R.array.gpu_renderer_entries, R.array.gpu_renderer_values);
activity.createListGameSetting(ps, "DisplayAspectRatio", R.string.settings_aspect_ratio, R.array.settings_display_aspect_ratio_names, R.array.settings_display_aspect_ratio_values);
activity.createListGameSetting(ps, "DisplayCropMode", R.string.settings_crop_mode, R.array.settings_display_crop_mode_entries, R.array.settings_display_crop_mode_values);
activity.createListGameSetting(ps, "GPUDownsampleMode", R.string.settings_downsample_mode, R.array.settings_downsample_mode_entries, R.array.settings_downsample_mode_values);