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https://github.com/WinampDesktop/winamp.git
synced 2025-06-18 20:05:47 -04:00
GameSettings: Add GPU renderer and 8MB RAM options
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@ -131,6 +131,13 @@ void GamePropertiesDialog::setupAdditionalUi()
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GameList::GetGameListCompatibilityRatingString(static_cast<GameListCompatibilityRating>(i))));
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}
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m_ui.userRenderer->addItem(tr("(unchanged)"));
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for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
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{
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m_ui.userRenderer->addItem(
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qApp->translate("GPURenderer", Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
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}
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m_ui.userAspectRatio->addItem(tr("(unchanged)"));
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for (u32 i = 0; i < static_cast<u32>(DisplayAspectRatio::Count); i++)
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{
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@ -303,6 +310,7 @@ void GamePropertiesDialog::populateGameSettings()
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}
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populateBooleanUserSetting(m_ui.userEnableCPUClockSpeedControl, gs.cpu_overclock_enable);
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populateBooleanUserSetting(m_ui.userEnable8MBRAM, gs.enable_8mb_ram);
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updateCPUClockSpeedLabel();
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if (gs.cdrom_read_speedup.has_value())
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@ -387,6 +395,12 @@ void GamePropertiesDialog::populateGameSettings()
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}
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onUserAspectRatioChanged();
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if (gs.gpu_renderer.has_value())
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{
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QSignalBlocker sb(m_ui.userRenderer);
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m_ui.userRenderer->setCurrentIndex(static_cast<int>(gs.gpu_renderer.value()) + 1);
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}
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if (gs.gpu_downsample_mode.has_value())
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{
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QSignalBlocker sb(m_ui.userDownsampleMode);
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@ -545,6 +559,7 @@ void GamePropertiesDialog::connectUi()
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});
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connectBooleanUserSetting(m_ui.userEnableCPUClockSpeedControl, &m_game_settings.cpu_overclock_enable);
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connectBooleanUserSetting(m_ui.userEnable8MBRAM, &m_game_settings.enable_8mb_ram);
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connect(m_ui.userEnableCPUClockSpeedControl, &QCheckBox::stateChanged, this,
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&GamePropertiesDialog::updateCPUClockSpeedLabel);
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@ -597,6 +612,14 @@ void GamePropertiesDialog::connectUi()
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saveGameSettings();
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});
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connect(m_ui.userRenderer, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
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if (index <= 0)
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m_game_settings.gpu_renderer.reset();
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else
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m_game_settings.gpu_renderer = static_cast<GPURenderer>(index - 1);
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saveGameSettings();
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});
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connect(m_ui.userCropMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
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if (index <= 0)
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m_game_settings.display_crop_mode.reset();
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>793</width>
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<height>651</height>
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<width>769</width>
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<height>706</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -252,6 +252,13 @@
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QCheckBox" name="userEnable8MBRAM">
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<property name="text">
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<string>Enable 8MB RAM (Dev Console)</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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@ -261,14 +268,14 @@
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<string>GPU Screen Display</string>
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</property>
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<layout class="QFormLayout" name="formLayout_5">
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<item row="0" column="0">
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<item row="1" column="0">
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<widget class="QLabel" name="label_18">
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<property name="text">
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<string>Aspect Ratio:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<item row="1" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_8" stretch="1,0,0,0">
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<item>
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<widget class="QComboBox" name="userAspectRatio"/>
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@ -302,27 +309,27 @@
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</item>
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</layout>
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</item>
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<item row="1" column="0">
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<item row="2" column="0">
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<widget class="QLabel" name="label_17">
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<property name="text">
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<string>Crop Mode:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<item row="2" column="1">
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<widget class="QComboBox" name="userCropMode"/>
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</item>
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<item row="2" column="0">
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<item row="3" column="0">
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<widget class="QLabel" name="label_31">
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<property name="text">
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<string>Downsampling:</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<item row="3" column="1">
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<widget class="QComboBox" name="userDownsampleMode"/>
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</item>
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<item row="3" column="0" colspan="2">
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<item row="4" column="0" colspan="2">
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="0" column="0">
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<widget class="QCheckBox" name="userLinearUpscaling">
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@ -346,6 +353,16 @@
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</item>
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</layout>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_34">
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<property name="text">
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<string>Renderer:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="userRenderer"/>
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</item>
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</layout>
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</widget>
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</item>
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