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GameSettings: Add GPU renderer and 8MB RAM options
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@ -415,6 +415,7 @@ protected:
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void OnHostDisplayResized() override;
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void ApplyGameSettings(bool display_osd_messages);
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void ApplyRendererFromGameSettings(const std::string& boot_filename);
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void ApplyControllerCompatibilitySettings(u64 controller_mask, bool display_osd_messages);
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bool CreateHostDisplayResources();
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