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GPU/HW: Move drawing offset to CPU-side
Saves updating the uniform buffer.
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@ -508,7 +508,6 @@ protected:
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bool m_set_texture_disable_mask = false;
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bool m_drawing_area_changed = false;
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bool m_drawing_offset_changed = false;
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bool m_force_progressive_scan = false;
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struct CRTCState
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