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GPU/HW: Move drawing offset to CPU-side
Saves updating the uniform buffer.
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@ -195,7 +195,6 @@ bool GPU::HandleSetDrawingOffsetCommand(const u32*& command_ptr, u32 command_siz
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m_drawing_offset.x = x;
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m_drawing_offset.y = y;
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m_drawing_offset_changed = true;
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}
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EndCommand();
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