dep/rcheevos: Bump to 74860c9

This commit is contained in:
Stenzek
2024-01-13 14:24:04 +10:00
parent ecbd693d22
commit e2e85a06cd
42 changed files with 1126 additions and 505 deletions

View File

@ -1,10 +1,6 @@
#ifndef RC_CLIENT_H
#define RC_CLIENT_H
#ifdef __cplusplus
extern "C" {
#endif
#include "rc_api_request.h"
#include "rc_error.h"
@ -12,6 +8,8 @@ extern "C" {
#include <stdint.h>
#include <time.h>
RC_BEGIN_C_DECLS
/* implementation abstracted in rc_client_internal.h */
typedef struct rc_client_t rc_client_t;
typedef struct rc_client_async_handle_t rc_client_async_handle_t;
@ -24,27 +22,27 @@ typedef struct rc_client_async_handle_t rc_client_async_handle_t;
* Callback used to read num_bytes bytes from memory starting at address into buffer.
* Returns the number of bytes read. A return value of 0 indicates the address was invalid.
*/
typedef uint32_t (*rc_client_read_memory_func_t)(uint32_t address, uint8_t* buffer, uint32_t num_bytes, rc_client_t* client);
typedef uint32_t (RC_CCONV *rc_client_read_memory_func_t)(uint32_t address, uint8_t* buffer, uint32_t num_bytes, rc_client_t* client);
/**
* Internal method passed to rc_client_server_call_t to process the server response.
*/
typedef void (*rc_client_server_callback_t)(const rc_api_server_response_t* server_response, void* callback_data);
typedef void (RC_CCONV *rc_client_server_callback_t)(const rc_api_server_response_t* server_response, void* callback_data);
/**
* Callback used to issue a request to the server.
*/
typedef void (*rc_client_server_call_t)(const rc_api_request_t* request, rc_client_server_callback_t callback, void* callback_data, rc_client_t* client);
typedef void (RC_CCONV *rc_client_server_call_t)(const rc_api_request_t* request, rc_client_server_callback_t callback, void* callback_data, rc_client_t* client);
/**
* Generic callback for asynchronous eventing.
*/
typedef void (*rc_client_callback_t)(int result, const char* error_message, rc_client_t* client, void* userdata);
typedef void (RC_CCONV *rc_client_callback_t)(int result, const char* error_message, rc_client_t* client, void* userdata);
/**
* Callback for logging or displaying a message.
*/
typedef void (*rc_client_message_callback_t)(const char* message, const rc_client_t* client);
typedef void (RC_CCONV *rc_client_message_callback_t)(const char* message, const rc_client_t* client);
/*****************************************************************************\
| Runtime |
@ -53,13 +51,13 @@ typedef void (*rc_client_message_callback_t)(const char* message, const rc_clien
/**
* Creates a new rc_client_t object.
*/
rc_client_t* rc_client_create(rc_client_read_memory_func_t read_memory_function, rc_client_server_call_t server_call_function);
RC_EXPORT rc_client_t* RC_CCONV rc_client_create(rc_client_read_memory_func_t read_memory_function, rc_client_server_call_t server_call_function);
/**
* Releases resources associated to a rc_client_t object.
* Pointer will no longer be valid after making this call.
*/
void rc_client_destroy(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_destroy(rc_client_t* client);
/**
* Sets whether hardcore is enabled (on by default).
@ -67,34 +65,34 @@ void rc_client_destroy(rc_client_t* client);
* Enabling hardcore with a game loaded will raise an RC_CLIENT_EVENT_RESET
* event. Processing will be disabled until rc_client_reset is called.
*/
void rc_client_set_hardcore_enabled(rc_client_t* client, int enabled);
RC_EXPORT void RC_CCONV rc_client_set_hardcore_enabled(rc_client_t* client, int enabled);
/**
* Gets whether hardcore is enabled (on by default).
*/
int rc_client_get_hardcore_enabled(const rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_get_hardcore_enabled(const rc_client_t* client);
/**
* Sets whether encore mode is enabled (off by default).
* Evaluated when loading a game. Has no effect while a game is loaded.
*/
void rc_client_set_encore_mode_enabled(rc_client_t* client, int enabled);
RC_EXPORT void RC_CCONV rc_client_set_encore_mode_enabled(rc_client_t* client, int enabled);
/**
* Gets whether encore mode is enabled (off by default).
*/
int rc_client_get_encore_mode_enabled(const rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_get_encore_mode_enabled(const rc_client_t* client);
/**
* Sets whether unofficial achievements should be loaded.
* Evaluated when loading a game. Has no effect while a game is loaded.
*/
void rc_client_set_unofficial_enabled(rc_client_t* client, int enabled);
RC_EXPORT void RC_CCONV rc_client_set_unofficial_enabled(rc_client_t* client, int enabled);
/**
* Gets whether unofficial achievements should be loaded.
*/
int rc_client_get_unofficial_enabled(const rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_get_unofficial_enabled(const rc_client_t* client);
/**
* Sets whether spectator mode is enabled (off by default).
@ -103,40 +101,40 @@ int rc_client_get_unofficial_enabled(const rc_client_t* client);
* Can be modified while a game is loaded. Evaluated at unlock/submit time.
* Cannot be modified if disabled before a game is loaded.
*/
void rc_client_set_spectator_mode_enabled(rc_client_t* client, int enabled);
RC_EXPORT void RC_CCONV rc_client_set_spectator_mode_enabled(rc_client_t* client, int enabled);
/**
* Gets whether spectator mode is enabled (off by default).
*/
int rc_client_get_spectator_mode_enabled(const rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_get_spectator_mode_enabled(const rc_client_t* client);
/**
* Attaches client-specific data to the runtime.
*/
void rc_client_set_userdata(rc_client_t* client, void* userdata);
RC_EXPORT void RC_CCONV rc_client_set_userdata(rc_client_t* client, void* userdata);
/**
* Gets the client-specific data attached to the runtime.
*/
void* rc_client_get_userdata(const rc_client_t* client);
RC_EXPORT void* RC_CCONV rc_client_get_userdata(const rc_client_t* client);
/**
* Sets the name of the server to use.
*/
void rc_client_set_host(const rc_client_t* client, const char* hostname);
RC_EXPORT void RC_CCONV rc_client_set_host(const rc_client_t* client, const char* hostname);
typedef uint64_t rc_clock_t;
typedef rc_clock_t (*rc_get_time_millisecs_func_t)(const rc_client_t* client);
typedef rc_clock_t (RC_CCONV *rc_get_time_millisecs_func_t)(const rc_client_t* client);
/**
* Specifies a function that returns a value that increases once per millisecond.
*/
void rc_client_set_get_time_millisecs_function(rc_client_t* client, rc_get_time_millisecs_func_t handler);
RC_EXPORT void RC_CCONV rc_client_set_get_time_millisecs_function(rc_client_t* client, rc_get_time_millisecs_func_t handler);
/**
* Marks an async process as aborted. The associated callback will not be called.
*/
void rc_client_abort_async(rc_client_t* client, rc_client_async_handle_t* async_handle);
RC_EXPORT void RC_CCONV rc_client_abort_async(rc_client_t* client, rc_client_async_handle_t* async_handle);
/*****************************************************************************\
| Logging |
@ -145,7 +143,7 @@ void rc_client_abort_async(rc_client_t* client, rc_client_async_handle_t* async_
/**
* Sets the logging level and provides a callback to be called to do the logging.
*/
void rc_client_enable_logging(rc_client_t* client, int level, rc_client_message_callback_t callback);
RC_EXPORT void RC_CCONV rc_client_enable_logging(rc_client_t* client, int level, rc_client_message_callback_t callback);
enum {
RC_CLIENT_LOG_LEVEL_NONE = 0,
RC_CLIENT_LOG_LEVEL_ERROR = 1,
@ -162,21 +160,21 @@ enum {
/**
* Attempt to login a user.
*/
rc_client_async_handle_t* rc_client_begin_login_with_password(rc_client_t* client,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_login_with_password(rc_client_t* client,
const char* username, const char* password,
rc_client_callback_t callback, void* callback_userdata);
/**
* Attempt to login a user.
*/
rc_client_async_handle_t* rc_client_begin_login_with_token(rc_client_t* client,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_login_with_token(rc_client_t* client,
const char* username, const char* token,
rc_client_callback_t callback, void* callback_userdata);
/**
* Logout the user.
*/
void rc_client_logout(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_logout(rc_client_t* client);
typedef struct rc_client_user_t {
const char* display_name;
@ -190,16 +188,15 @@ typedef struct rc_client_user_t {
/**
* Gets information about the logged in user. Will return NULL if the user is not logged in.
*/
const rc_client_user_t* rc_client_get_user_info(const rc_client_t* client);
RC_EXPORT const rc_client_user_t* RC_CCONV rc_client_get_user_info(const rc_client_t* client);
/**
* Gets the URL for the user's profile picture.
* Returns RC_OK on success.
*/
int rc_client_user_get_image_url(const rc_client_user_t* user, char buffer[], size_t buffer_size);
RC_EXPORT int RC_CCONV rc_client_user_get_image_url(const rc_client_user_t* user, char buffer[], size_t buffer_size);
typedef struct rc_client_user_game_summary_t
{
typedef struct rc_client_user_game_summary_t {
uint32_t num_core_achievements;
uint32_t num_unofficial_achievements;
uint32_t num_unlocked_achievements;
@ -213,7 +210,7 @@ typedef struct rc_client_user_game_summary_t
* Gets a breakdown of the number of achievements in the game, and how many the user has unlocked.
* Used for the "You have unlocked X of Y achievements" message shown when the game starts.
*/
void rc_client_get_user_game_summary(const rc_client_t* client, rc_client_user_game_summary_t* summary);
RC_EXPORT void RC_CCONV rc_client_get_user_game_summary(const rc_client_t* client, rc_client_user_game_summary_t* summary);
/*****************************************************************************\
| Game |
@ -222,7 +219,7 @@ void rc_client_get_user_game_summary(const rc_client_t* client, rc_client_user_g
/**
* Start loading an unidentified game.
*/
rc_client_async_handle_t* rc_client_begin_identify_and_load_game(rc_client_t* client,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_identify_and_load_game(rc_client_t* client,
uint32_t console_id, const char* file_path,
const uint8_t* data, size_t data_size,
rc_client_callback_t callback, void* callback_userdata);
@ -230,13 +227,13 @@ rc_client_async_handle_t* rc_client_begin_identify_and_load_game(rc_client_t* cl
/**
* Start loading a game.
*/
rc_client_async_handle_t* rc_client_begin_load_game(rc_client_t* client, const char* hash,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_load_game(rc_client_t* client, const char* hash,
rc_client_callback_t callback, void* callback_userdata);
/**
* Unloads the current game.
*/
void rc_client_unload_game(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_unload_game(rc_client_t* client);
typedef struct rc_client_game_t {
uint32_t id;
@ -249,18 +246,18 @@ typedef struct rc_client_game_t {
/**
* Get information about the current game. Returns NULL if no game is loaded.
*/
const rc_client_game_t* rc_client_get_game_info(const rc_client_t* client);
RC_EXPORT const rc_client_game_t* RC_CCONV rc_client_get_game_info(const rc_client_t* client);
/**
* Gets the URL for the game image.
* Returns RC_OK on success.
*/
int rc_client_game_get_image_url(const rc_client_game_t* game, char buffer[], size_t buffer_size);
RC_EXPORT int RC_CCONV rc_client_game_get_image_url(const rc_client_game_t* game, char buffer[], size_t buffer_size);
/**
* Changes the active disc in a multi-disc game.
*/
rc_client_async_handle_t* rc_client_begin_change_media(rc_client_t* client, const char* file_path,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_change_media(rc_client_t* client, const char* file_path,
const uint8_t* data, size_t data_size, rc_client_callback_t callback, void* callback_userdata);
/*****************************************************************************\
@ -276,7 +273,7 @@ typedef struct rc_client_subset_t {
uint32_t num_leaderboards;
} rc_client_subset_t;
const rc_client_subset_t* rc_client_get_subset_info(rc_client_t* client, uint32_t subset_id);
RC_EXPORT const rc_client_subset_t* RC_CCONV rc_client_get_subset_info(rc_client_t* client, uint32_t subset_id);
/*****************************************************************************\
| Achievements |
@ -297,6 +294,13 @@ enum {
RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL = RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE | RC_CLIENT_ACHIEVEMENT_CATEGORY_UNOFFICIAL
};
enum {
RC_CLIENT_ACHIEVEMENT_TYPE_STANDARD = 0,
RC_CLIENT_ACHIEVEMENT_TYPE_MISSABLE = 1,
RC_CLIENT_ACHIEVEMENT_TYPE_PROGRESSION = 2,
RC_CLIENT_ACHIEVEMENT_TYPE_WIN = 3
};
enum {
RC_CLIENT_ACHIEVEMENT_BUCKET_UNKNOWN = 0,
RC_CLIENT_ACHIEVEMENT_BUCKET_LOCKED = 1,
@ -306,7 +310,8 @@ enum {
RC_CLIENT_ACHIEVEMENT_BUCKET_RECENTLY_UNLOCKED = 5,
RC_CLIENT_ACHIEVEMENT_BUCKET_ACTIVE_CHALLENGE = 6,
RC_CLIENT_ACHIEVEMENT_BUCKET_ALMOST_THERE = 7,
NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS = 8
RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED = 8,
NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS = 9
};
enum {
@ -329,18 +334,22 @@ typedef struct rc_client_achievement_t {
uint8_t category;
uint8_t bucket;
uint8_t unlocked;
/* minimum version: 11.1 */
float rarity;
float rarity_hardcore;
uint8_t type;
} rc_client_achievement_t;
/**
* Get information about an achievement. Returns NULL if not found.
*/
const rc_client_achievement_t* rc_client_get_achievement_info(rc_client_t* client, uint32_t id);
RC_EXPORT const rc_client_achievement_t* RC_CCONV rc_client_get_achievement_info(rc_client_t* client, uint32_t id);
/**
* Gets the URL for the achievement image.
* Returns RC_OK on success.
*/
int rc_client_achievement_get_image_url(const rc_client_achievement_t* achievement, int state, char buffer[], size_t buffer_size);
RC_EXPORT int RC_CCONV rc_client_achievement_get_image_url(const rc_client_achievement_t* achievement, int state, char buffer[], size_t buffer_size);
typedef struct rc_client_achievement_bucket_t {
rc_client_achievement_t** achievements;
@ -365,17 +374,17 @@ enum {
* Creates a list of achievements matching the specified category and grouping.
* Returns an allocated list that must be free'd by calling rc_client_destroy_achievement_list.
*/
rc_client_achievement_list_t* rc_client_create_achievement_list(rc_client_t* client, int category, int grouping);
RC_EXPORT rc_client_achievement_list_t* RC_CCONV rc_client_create_achievement_list(rc_client_t* client, int category, int grouping);
/**
* Destroys a list allocated by rc_client_get_achievement_list.
*/
void rc_client_destroy_achievement_list(rc_client_achievement_list_t* list);
RC_EXPORT void RC_CCONV rc_client_destroy_achievement_list(rc_client_achievement_list_t* list);
/**
* Returns non-zero if there are any achievements that can be queried through rc_client_create_achievement_list().
*/
int rc_client_has_achievements(rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_has_achievements(rc_client_t* client);
/*****************************************************************************\
| Leaderboards |
@ -411,7 +420,7 @@ typedef struct rc_client_leaderboard_t {
/**
* Get information about a leaderboard. Returns NULL if not found.
*/
const rc_client_leaderboard_t* rc_client_get_leaderboard_info(const rc_client_t* client, uint32_t id);
RC_EXPORT const rc_client_leaderboard_t* RC_CCONV rc_client_get_leaderboard_info(const rc_client_t* client, uint32_t id);
typedef struct rc_client_leaderboard_tracker_t {
char display[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
@ -450,17 +459,17 @@ enum {
* Creates a list of leaderboards matching the specified grouping.
* Returns an allocated list that must be free'd by calling rc_client_destroy_leaderboard_list.
*/
rc_client_leaderboard_list_t* rc_client_create_leaderboard_list(rc_client_t* client, int grouping);
RC_EXPORT rc_client_leaderboard_list_t* RC_CCONV rc_client_create_leaderboard_list(rc_client_t* client, int grouping);
/**
* Destroys a list allocated by rc_client_get_leaderboard_list.
*/
void rc_client_destroy_leaderboard_list(rc_client_leaderboard_list_t* list);
RC_EXPORT void RC_CCONV rc_client_destroy_leaderboard_list(rc_client_leaderboard_list_t* list);
/**
* Returns non-zero if the current game has any leaderboards.
*/
int rc_client_has_leaderboards(rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_has_leaderboards(rc_client_t* client);
typedef struct rc_client_leaderboard_entry_t {
const char* user;
@ -476,33 +485,33 @@ typedef struct rc_client_leaderboard_entry_list_t {
int32_t user_index;
} rc_client_leaderboard_entry_list_t;
typedef void (*rc_client_fetch_leaderboard_entries_callback_t)(int result, const char* error_message,
typedef void (RC_CCONV *rc_client_fetch_leaderboard_entries_callback_t)(int result, const char* error_message,
rc_client_leaderboard_entry_list_t* list, rc_client_t* client, void* callback_userdata);
/**
* Fetches a list of leaderboard entries from the server.
* Callback receives an allocated list that must be free'd by calling rc_client_destroy_leaderboard_entry_list.
*/
rc_client_async_handle_t* rc_client_begin_fetch_leaderboard_entries(rc_client_t* client, uint32_t leaderboard_id,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_leaderboard_entries(rc_client_t* client, uint32_t leaderboard_id,
uint32_t first_entry, uint32_t count, rc_client_fetch_leaderboard_entries_callback_t callback, void* callback_userdata);
/**
* Fetches a list of leaderboard entries from the server containing the logged-in user.
* Callback receives an allocated list that must be free'd by calling rc_client_destroy_leaderboard_entry_list.
*/
rc_client_async_handle_t* rc_client_begin_fetch_leaderboard_entries_around_user(rc_client_t* client, uint32_t leaderboard_id,
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_leaderboard_entries_around_user(rc_client_t* client, uint32_t leaderboard_id,
uint32_t count, rc_client_fetch_leaderboard_entries_callback_t callback, void* callback_userdata);
/**
* Gets the URL for the profile picture of the user associated to a leaderboard entry.
* Returns RC_OK on success.
*/
int rc_client_leaderboard_entry_get_user_image_url(const rc_client_leaderboard_entry_t* entry, char buffer[], size_t buffer_size);
RC_EXPORT int RC_CCONV rc_client_leaderboard_entry_get_user_image_url(const rc_client_leaderboard_entry_t* entry, char buffer[], size_t buffer_size);
/**
* Destroys a list allocated by rc_client_begin_fetch_leaderboard_entries or rc_client_begin_fetch_leaderboard_entries_around_user.
*/
void rc_client_destroy_leaderboard_entry_list(rc_client_leaderboard_entry_list_t* list);
RC_EXPORT void RC_CCONV rc_client_destroy_leaderboard_entry_list(rc_client_leaderboard_entry_list_t* list);
/**
* Used for scoreboard events. Contains the response from the server when a leaderboard entry is submitted.
@ -543,13 +552,13 @@ typedef struct rc_client_leaderboard_scoreboard_t {
/**
* Returns non-zero if the current game supports rich presence.
*/
int rc_client_has_rich_presence(rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_has_rich_presence(rc_client_t* client);
/**
* Gets the current rich presence message.
* Returns the number of characters written to buffer.
*/
size_t rc_client_get_rich_presence_message(rc_client_t* client, char buffer[], size_t buffer_size);
RC_EXPORT size_t RC_CCONV rc_client_get_rich_presence_message(rc_client_t* client, char buffer[], size_t buffer_size);
/*****************************************************************************\
| Processing |
@ -577,16 +586,14 @@ enum {
RC_CLIENT_EVENT_RECONNECTED = 18 /* all pending unlocks have been completed */
};
typedef struct rc_client_server_error_t
{
typedef struct rc_client_server_error_t {
const char* error_message;
const char* api;
int result;
uint32_t related_id;
} rc_client_server_error_t;
typedef struct rc_client_event_t
{
typedef struct rc_client_event_t {
uint32_t type;
rc_client_achievement_t* achievement;
@ -600,60 +607,66 @@ typedef struct rc_client_event_t
/**
* Callback used to notify the client when certain events occur.
*/
typedef void (*rc_client_event_handler_t)(const rc_client_event_t* event, rc_client_t* client);
typedef void (RC_CCONV *rc_client_event_handler_t)(const rc_client_event_t* event, rc_client_t* client);
/**
* Provides a callback for event handling.
*/
void rc_client_set_event_handler(rc_client_t* client, rc_client_event_handler_t handler);
RC_EXPORT void RC_CCONV rc_client_set_event_handler(rc_client_t* client, rc_client_event_handler_t handler);
/**
* Provides a callback for reading memory.
*/
void rc_client_set_read_memory_function(rc_client_t* client, rc_client_read_memory_func_t handler);
RC_EXPORT void RC_CCONV rc_client_set_read_memory_function(rc_client_t* client, rc_client_read_memory_func_t handler);
/**
* Determines if there are any active achievements/leaderboards/rich presence that need processing.
*/
int rc_client_is_processing_required(rc_client_t* client);
RC_EXPORT int RC_CCONV rc_client_is_processing_required(rc_client_t* client);
/**
* Processes achievements for the current frame.
*/
void rc_client_do_frame(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_do_frame(rc_client_t* client);
/**
* Processes the periodic queue.
* Called internally by rc_client_do_frame.
* Should be explicitly called if rc_client_do_frame is not being called because emulation is paused.
*/
void rc_client_idle(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_idle(rc_client_t* client);
/**
* Determines if a sufficient amount of frames have been processed since the last call to rc_client_can_pause.
* Should not be called unless the client is trying to pause.
* If false is returned, and frames_remaining is not NULL, frames_remaining will be set to the number of frames
* still required before pause is allowed, which can be converted to a time in seconds for displaying to the user.
*/
RC_EXPORT int RC_CCONV rc_client_can_pause(rc_client_t* client, uint32_t* frames_remaining);
/**
* Informs the runtime that the emulator has been reset. Will reset all achievements and leaderboards
* to their initial state (includes hiding indicators/trackers).
*/
void rc_client_reset(rc_client_t* client);
RC_EXPORT void RC_CCONV rc_client_reset(rc_client_t* client);
/**
* Gets the number of bytes needed to serialized the runtime state.
*/
size_t rc_client_progress_size(rc_client_t* client);
RC_EXPORT size_t RC_CCONV rc_client_progress_size(rc_client_t* client);
/**
* Serializes the runtime state into a buffer.
* Returns RC_OK on success, or an error indicator.
*/
int rc_client_serialize_progress(rc_client_t* client, uint8_t* buffer);
RC_EXPORT int RC_CCONV rc_client_serialize_progress(rc_client_t* client, uint8_t* buffer);
/**
* Deserializes the runtime state from a buffer.
* Returns RC_OK on success, or an error indicator.
*/
int rc_client_deserialize_progress(rc_client_t* client, const uint8_t* serialized);
RC_EXPORT int RC_CCONV rc_client_deserialize_progress(rc_client_t* client, const uint8_t* serialized);
#ifdef __cplusplus
}
#endif
RC_END_C_DECLS
#endif /* RC_RUNTIME_H */