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Qt: Turn tweaks/hacks into a table
Also move PGXP CPU mode/vertex cache to advanced options
This commit is contained in:
@ -1,8 +1,60 @@
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#include "advancedsettingswidget.h"
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#include "mainwindow.h"
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#include "qtutils.h"
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#include "settingsdialog.h"
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#include "settingwidgetbinder.h"
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static void addBooleanTweakOption(QtHostInterface* host_interface, QTableWidget* table, QString name,
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std::string section, std::string key, bool default_value)
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{
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const int row = table->rowCount();
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const bool current_value = host_interface->GetBoolSettingValue(section.c_str(), key.c_str(), default_value);
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table->insertRow(row);
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QTableWidgetItem* name_item = new QTableWidgetItem(name);
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table->setItem(row, 0, name_item);
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QCheckBox* cb = new QCheckBox(table);
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SettingWidgetBinder::BindWidgetToBoolSetting(host_interface, cb, std::move(section), std::move(key), default_value);
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table->setCellWidget(row, 1, cb);
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}
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static void setBooleanTweakOption(QTableWidget* table, int row, bool value)
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{
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QWidget* widget = table->cellWidget(row, 1);
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QCheckBox* cb = qobject_cast<QCheckBox*>(widget);
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Assert(cb);
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cb->setChecked(value);
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}
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static void addIntRangeTweakOption(QtHostInterface* host_interface, QTableWidget* table, QString name,
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std::string section, std::string key, int min_value, int max_value,
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int default_value)
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{
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const int row = table->rowCount();
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const bool current_value = host_interface->GetBoolSettingValue(section.c_str(), key.c_str(), default_value);
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table->insertRow(row);
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QTableWidgetItem* name_item = new QTableWidgetItem(name);
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table->setItem(row, 0, name_item);
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QSpinBox* cb = new QSpinBox(table);
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cb->setMinimum(min_value);
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cb->setMaximum(max_value);
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SettingWidgetBinder::BindWidgetToIntSetting(host_interface, cb, std::move(section), std::move(key), default_value);
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table->setCellWidget(row, 1, cb);
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}
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static void setIntRangeTweakOption(QTableWidget* table, int row, int value)
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{
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QWidget* widget = table->cellWidget(row, 1);
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QSpinBox* cb = qobject_cast<QSpinBox*>(widget);
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Assert(cb);
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cb->setValue(value);
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}
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AdvancedSettingsWidget::AdvancedSettingsWidget(QtHostInterface* host_interface, QWidget* parent, SettingsDialog* dialog)
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: QWidget(parent), m_host_interface(host_interface)
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{
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@ -20,39 +72,46 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(QtHostInterface* host_interface,
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.logToWindow, "Logging", "LogToWindow");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.logToFile, "Logging", "LogToFile");
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// Tweaks/Hacks section
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.dmaMaxSliceTicks, "Hacks", "DMAMaxSliceTicks");
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.dmaHaltTicks, "Hacks", "DMAHaltTicks");
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.gpuFIFOSize, "Hacks", "GPUFIFOSize");
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.gpuMaxRunAhead, "Hacks", "GPUMaxRunAhead");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.cpuRecompilerMemoryExceptions, "CPU",
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"RecompilerMemoryExceptions", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.cpuRecompilerICache, "CPU", "RecompilerICache",
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false);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showDebugMenu, "Main", "ShowDebugMenu");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.gpuUseDebugDevice, "GPU", "UseDebugDevice");
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connect(m_ui.resetToDefaultButton, &QPushButton::clicked, this, &AdvancedSettingsWidget::onResetToDefaultClicked);
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connect(m_ui.showDebugMenu, &QCheckBox::toggled, m_host_interface->getMainWindow(),
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&MainWindow::updateDebugMenuVisibility, Qt::QueuedConnection);
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dialog->registerWidgetHelp(m_ui.gpuUseDebugDevice, tr("Use Debug Host GPU Device"), tr("Unchecked"),
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tr("Enables the usage of debug devices and shaders for rendering APIs which support them. "
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"Should only be used when debugging the emulator."));
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dialog->registerWidgetHelp(
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m_ui.cpuRecompilerICache, tr("Enable Recompiler ICache"), tr("Unchecked"),
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tr("Determines whether the CPU's instruction cache is simulated in the recompiler. Improves accuracy at a small "
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"cost to performance. If games are running too fast, try enabling this option."));
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m_ui.tweakOptionTable->setColumnWidth(0, 380);
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addBooleanTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("PGXP Vertex Cache"), "GPU", "PGXPVertexCache",
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false);
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addBooleanTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("PGXP CPU Mode"), "GPU", "PGXPCPUMode", false);
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addBooleanTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("Enable Recompiler Memory Exceptions"), "CPU",
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"RecompilerMemoryExceptions", false);
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addBooleanTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("Enable Recompiler ICache"), "CPU",
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"RecompilerICache", false);
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addIntRangeTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("DMA Max Slice Ticks"), "Hacks",
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"DMAMaxSliceTicks", 100, 10000, Settings::DEFAULT_DMA_MAX_SLICE_TICKS);
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addIntRangeTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("DMA Halt Ticks"), "Hacks", "DMAHaltTicks", 100,
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10000, Settings::DEFAULT_DMA_HALT_TICKS);
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addIntRangeTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("GPU FIFO Size"), "Hacks", "GPUFIFOSize", 16, 4096,
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Settings::DEFAULT_GPU_FIFO_SIZE);
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addIntRangeTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("GPU Max Run-Ahead"), "Hacks", "GPUMaxRunAhead", 0,
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1000, Settings::DEFAULT_GPU_MAX_RUN_AHEAD);
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addBooleanTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("Use Debug Host GPU Device"), "GPU",
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"UseDebugDevice", false);
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}
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AdvancedSettingsWidget::~AdvancedSettingsWidget() = default;
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void AdvancedSettingsWidget::onResetToDefaultClicked()
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{
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m_ui.dmaMaxSliceTicks->setValue(static_cast<int>(Settings::DEFAULT_DMA_MAX_SLICE_TICKS));
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m_ui.dmaHaltTicks->setValue(static_cast<int>(Settings::DEFAULT_DMA_HALT_TICKS));
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m_ui.gpuFIFOSize->setValue(static_cast<int>(Settings::DEFAULT_GPU_FIFO_SIZE));
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m_ui.gpuMaxRunAhead->setValue(static_cast<int>(Settings::DEFAULT_GPU_MAX_RUN_AHEAD));
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m_ui.cpuRecompilerMemoryExceptions->setChecked(false);
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setBooleanTweakOption(m_ui.tweakOptionTable, 0, false);
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setBooleanTweakOption(m_ui.tweakOptionTable, 1, false);
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setBooleanTweakOption(m_ui.tweakOptionTable, 2, false);
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setBooleanTweakOption(m_ui.tweakOptionTable, 3, false);
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setIntRangeTweakOption(m_ui.tweakOptionTable, 4, static_cast<int>(Settings::DEFAULT_DMA_MAX_SLICE_TICKS));
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setIntRangeTweakOption(m_ui.tweakOptionTable, 5, static_cast<int>(Settings::DEFAULT_DMA_HALT_TICKS));
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setIntRangeTweakOption(m_ui.tweakOptionTable, 6, static_cast<int>(Settings::DEFAULT_GPU_FIFO_SIZE));
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setIntRangeTweakOption(m_ui.tweakOptionTable, 7, static_cast<int>(Settings::DEFAULT_GPU_MAX_RUN_AHEAD));
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setBooleanTweakOption(m_ui.tweakOptionTable, 8, false);
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}
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