FrontendCommon: Drop SDL2 audio output

This commit is contained in:
Connor McLaughlin
2022-08-04 21:34:16 +10:00
parent 679f1a51db
commit ea65c0970c
14 changed files with 52 additions and 203 deletions

View File

@ -34,10 +34,6 @@ void ReleaseHostDisplayResources();
std::unique_ptr<AudioStream> CreateXAudio2Stream(u32 sample_rate, u32 channels, u32 buffer_ms, u32 latency_ms,
AudioStretchMode stretch);
#endif
#ifdef WITH_SDL2
std::unique_ptr<AudioStream> CreateSDLAudioStream(u32 sample_rate, u32 channels, u32 buffer_ms, u32 latency_ms,
AudioStretchMode stretch);
#endif
#ifndef _UWP
std::unique_ptr<AudioStream> CreateCubebAudioStream(u32 sample_rate, u32 channels, u32 buffer_ms, u32 latency_ms,
AudioStretchMode stretch);