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GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
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@ -92,7 +92,7 @@ eb11e1b3715b2211442b7e5933a1135885b664cc10530a1a022355fe9e1bb4ac SPIRV-Cross-$S
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EOF
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curl -L \
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-O "https://download.savannah.gnu.org/releases/freetype/freetype-$FREETYPE.tar.xz" \
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-o "freetype-$FREETYPE.tar.xz" "https://sourceforge.net/projects/freetype/files/freetype2/$FREETYPE/freetype-$FREETYPE.tar.xz/download" \
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-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
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-O "https://libsdl.org/release/$SDL.tar.gz" \
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-O "http://zlib.net/zlib-$ZLIB.tar.gz" \
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@ -123,16 +123,6 @@ make -C build "-j$NPROCS"
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make -C build install
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cd ..
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# Temporarily disabled, because the updater doesn't get fixup'd, so the dylib doesn't get added to its bundle.
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#echo "Installing Zlib..."
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#rm -fr "zlib-$ZLIB"
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#tar xf "zlib-$ZLIB.tar.gz"
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#cd "zlib-$ZLIB"
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#cmake -B build "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DBUILD_SHARED_LIBS=ON -DZLIB_BUILD_EXAMPLES=OFF
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#make -C build "-j$NPROCS"
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#make -C build install
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#cd ..
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echo "Installing Zstd..."
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rm -fr "zstd-$ZSTD"
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tar xf "zstd-$ZSTD.tar.gz"
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