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Frontend: Re-implement fullscreen
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@ -39,6 +39,7 @@ public:
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virtual void SetDisplayTexture(void* texture_handle, s32 offset_x, s32 offset_y, s32 width, s32 height,
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u32 texture_width, u32 texture_height, float aspect_ratio) = 0;
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virtual void SetDisplayLinearFiltering(bool enabled) = 0;
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virtual void SetDisplayTopMargin(int height) = 0;
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virtual void Render() = 0;
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