GPU: Improve structure alignment

This commit is contained in:
Connor McLaughlin
2019-12-11 20:28:14 +10:00
parent 8f624afb59
commit f5d65448d6
2 changed files with 8 additions and 10 deletions

View File

@ -75,6 +75,9 @@ bool GPU::DoState(StateWrapper& sw)
sw.Do(&m_GPUSTAT.bits);
sw.Do(&m_draw_mode.mode_reg.bits);
sw.Do(&m_draw_mode.palette_reg);
sw.Do(&m_draw_mode.texture_window_value);
sw.Do(&m_draw_mode.texture_page_x);
sw.Do(&m_draw_mode.texture_page_y);
sw.Do(&m_draw_mode.texture_palette_x);
@ -85,9 +88,6 @@ bool GPU::DoState(StateWrapper& sw)
sw.Do(&m_draw_mode.texture_window_offset_y);
sw.Do(&m_draw_mode.texture_x_flip);
sw.Do(&m_draw_mode.texture_y_flip);
sw.Do(&m_draw_mode.mode_reg.bits);
sw.Do(&m_draw_mode.palette_reg);
sw.Do(&m_draw_mode.texture_window_value);
sw.Do(&m_drawing_area.left);
sw.Do(&m_drawing_area.top);