GL/Context: Support fbdev

This commit is contained in:
Connor McLaughlin
2021-02-14 02:51:26 +10:00
parent f5d7fec914
commit f7426b0988
4 changed files with 25 additions and 3 deletions

View File

@ -182,6 +182,13 @@ if(USE_EGL)
)
target_link_libraries(common PUBLIC GBM::GBM)
endif()
if(USE_FBDEV)
target_compile_definitions(common PRIVATE "-DUSE_FBDEV=1")
target_sources(common PRIVATE
gl/context_egl_fbdev.cpp
gl/context_egl_fbdev.h
)
endif()
endif()
if(USE_X11)

View File

@ -16,13 +16,16 @@ Log_SetChannel(GL::Context);
#endif
#ifdef USE_EGL
#if defined(USE_WAYLAND) || defined(USE_GBM) || defined(USE_X11)
#if defined(USE_WAYLAND) || defined(USE_GBM) || defined(USE_FBDEV) || defined(USE_X11)
#if defined(USE_WAYLAND)
#include "context_egl_wayland.h"
#endif
#if defined(USE_GBM)
#include "context_egl_gbm.h"
#endif
#if defined(USE_FBDEV)
#include "context_egl_fbdev.h"
#endif
#if defined(USE_X11)
#include "context_egl_x11.h"
#endif
@ -129,6 +132,11 @@ std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version
context = ContextEGLGBM::Create(wi, versions_to_try, num_versions_to_try);
#endif
#if defined(USE_FBDEV)
if (wi.type == WindowInfo::Type::Display)
context = ContextEGLFBDev::Create(wi, versions_to_try, num_versions_to_try);
#endif
if (!context)
return nullptr;

View File

@ -18,7 +18,7 @@ if(USE_SDL2)
target_link_libraries(duckstation-nogui PRIVATE ${SDL2_LIBRARIES})
endif()
if(USE_DRMKMS)
if(USE_DRMKMS OR USE_FBDEV)
find_package(LIBEVDEV REQUIRED)
target_sources(duckstation-nogui PRIVATE