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Compile fix for Linux/libretro
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@ -205,7 +205,7 @@ bool Database::Load(const char* path)
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CSimpleIniA ini;
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SI_Error err = ini.LoadFile(fp.get());
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if (err != S_OK)
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if (err != SI_OK)
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{
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Log_ErrorPrintf("Failed to parse game settings ini: %d", static_cast<int>(err));
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return false;
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@ -243,7 +243,7 @@ void Database::SetEntry(const std::string& code, const std::string& name, const
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if (fp)
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{
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SI_Error err = ini.LoadFile(fp.get());
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if (err != S_OK)
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if (err != SI_OK)
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Log_ErrorPrintf("Failed to parse game settings ini: %d. Contents will be lost.", static_cast<int>(err));
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}
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else
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@ -266,7 +266,7 @@ void Database::SetEntry(const std::string& code, const std::string& name, const
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std::fputs("# DuckStation Game Settings\n\n", fp.get());
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SI_Error err = ini.SaveFile(fp.get());
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if (err != S_OK)
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if (err != SI_OK)
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Log_ErrorPrintf("Failed to save game settings ini: %d", static_cast<int>(err));
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}
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else
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