mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-17 23:55:45 -04:00
ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too large with shader changes.
This commit is contained in:
@ -42,9 +42,10 @@ bool ShaderCache::CacheIndexKey::operator!=(const CacheIndexKey& key) const
|
||||
source_length != key.source_length || shader_type != key.shader_type);
|
||||
}
|
||||
|
||||
void ShaderCache::Open(std::string_view base_path, D3D_FEATURE_LEVEL feature_level, bool debug)
|
||||
void ShaderCache::Open(std::string_view base_path, D3D_FEATURE_LEVEL feature_level, u32 version, bool debug)
|
||||
{
|
||||
m_feature_level = feature_level;
|
||||
m_version = version;
|
||||
m_debug = debug;
|
||||
|
||||
if (!base_path.empty())
|
||||
@ -79,7 +80,8 @@ bool ShaderCache::CreateNew(const std::string& index_filename, const std::string
|
||||
}
|
||||
|
||||
const u32 index_version = FILE_VERSION;
|
||||
if (std::fwrite(&index_version, sizeof(index_version), 1, m_index_file) != 1)
|
||||
if (std::fwrite(&index_version, sizeof(index_version), 1, m_index_file) != 1 ||
|
||||
std::fwrite(&m_version, sizeof(m_version), 1, m_index_file) != 1)
|
||||
{
|
||||
Log_ErrorPrintf("Failed to write version to index file '%s'", index_filename.c_str());
|
||||
std::fclose(m_index_file);
|
||||
@ -107,10 +109,12 @@ bool ShaderCache::ReadExisting(const std::string& index_filename, const std::str
|
||||
if (!m_index_file)
|
||||
return false;
|
||||
|
||||
u32 file_version;
|
||||
if (std::fread(&file_version, sizeof(file_version), 1, m_index_file) != 1 || file_version != FILE_VERSION)
|
||||
u32 file_version = 0;
|
||||
u32 data_version = 0;
|
||||
if (std::fread(&file_version, sizeof(file_version), 1, m_index_file) != 1 || file_version != FILE_VERSION ||
|
||||
std::fread(&data_version, sizeof(data_version), 1, m_index_file) != 1 || data_version != m_version)
|
||||
{
|
||||
Log_ErrorPrintf("Bad file version in '%s'", index_filename.c_str());
|
||||
Log_ErrorPrintf("Bad file/data version in '%s'", index_filename.c_str());
|
||||
std::fclose(m_index_file);
|
||||
m_index_file = nullptr;
|
||||
return false;
|
||||
|
@ -21,7 +21,7 @@ public:
|
||||
ShaderCache();
|
||||
~ShaderCache();
|
||||
|
||||
void Open(std::string_view base_path, D3D_FEATURE_LEVEL feature_level, bool debug);
|
||||
void Open(std::string_view base_path, D3D_FEATURE_LEVEL feature_level, u32 version, bool debug);
|
||||
|
||||
ComPtr<ID3DBlob> GetShaderBlob(ShaderCompiler::Type type, std::string_view shader_code);
|
||||
|
||||
@ -31,7 +31,7 @@ public:
|
||||
ComPtr<ID3D11ComputeShader> GetComputeShader(ID3D11Device* device, std::string_view shader_code);
|
||||
|
||||
private:
|
||||
static constexpr u32 FILE_VERSION = 1;
|
||||
static constexpr u32 FILE_VERSION = 2;
|
||||
|
||||
struct CacheIndexKey
|
||||
{
|
||||
@ -62,7 +62,8 @@ private:
|
||||
|
||||
using CacheIndex = std::unordered_map<CacheIndexKey, CacheIndexData, CacheIndexEntryHasher>;
|
||||
|
||||
static std::string GetCacheBaseFileName(const std::string_view& base_path, D3D_FEATURE_LEVEL feature_level, bool debug);
|
||||
static std::string GetCacheBaseFileName(const std::string_view& base_path, D3D_FEATURE_LEVEL feature_level,
|
||||
bool debug);
|
||||
static CacheIndexKey GetCacheKey(ShaderCompiler::Type type, const std::string_view& shader_code);
|
||||
|
||||
bool CreateNew(const std::string& index_filename, const std::string& blob_filename);
|
||||
@ -77,6 +78,7 @@ private:
|
||||
CacheIndex m_index;
|
||||
|
||||
D3D_FEATURE_LEVEL m_feature_level = D3D_FEATURE_LEVEL_11_0;
|
||||
u32 m_version = 0;
|
||||
bool m_debug = false;
|
||||
};
|
||||
|
||||
|
@ -52,9 +52,10 @@ bool ShaderCache::CacheIndexKey::operator!=(const CacheIndexKey& key) const
|
||||
fragment_source_hash_high != key.fragment_source_hash_high || fragment_source_length != key.fragment_source_length);
|
||||
}
|
||||
|
||||
void ShaderCache::Open(bool is_gles, std::string_view base_path)
|
||||
void ShaderCache::Open(bool is_gles, std::string_view base_path, u32 version)
|
||||
{
|
||||
m_base_path = base_path;
|
||||
m_version = version;
|
||||
m_program_binary_supported = is_gles || GLAD_GL_ARB_get_program_binary;
|
||||
if (m_program_binary_supported)
|
||||
{
|
||||
@ -103,7 +104,8 @@ bool ShaderCache::CreateNew(const std::string& index_filename, const std::string
|
||||
}
|
||||
|
||||
const u32 index_version = FILE_VERSION;
|
||||
if (std::fwrite(&index_version, sizeof(index_version), 1, m_index_file) != 1)
|
||||
if (std::fwrite(&index_version, sizeof(index_version), 1, m_index_file) != 1 ||
|
||||
std::fwrite(&m_version, sizeof(m_version), 1, m_index_file) != 1)
|
||||
{
|
||||
Log_ErrorPrintf("Failed to write version to index file '%s'", index_filename.c_str());
|
||||
std::fclose(m_index_file);
|
||||
@ -131,10 +133,12 @@ bool ShaderCache::ReadExisting(const std::string& index_filename, const std::str
|
||||
if (!m_index_file)
|
||||
return false;
|
||||
|
||||
u32 file_version;
|
||||
if (std::fread(&file_version, sizeof(file_version), 1, m_index_file) != 1 || file_version != FILE_VERSION)
|
||||
u32 file_version = 0;
|
||||
u32 data_version = 0;
|
||||
if (std::fread(&file_version, sizeof(file_version), 1, m_index_file) != 1 || file_version != FILE_VERSION ||
|
||||
std::fread(&data_version, sizeof(data_version), 1, m_index_file) != 1 || data_version != m_version)
|
||||
{
|
||||
Log_ErrorPrintf("Bad file version in '%s'", index_filename.c_str());
|
||||
Log_ErrorPrintf("Bad file/data version in '%s'", index_filename.c_str());
|
||||
std::fclose(m_index_file);
|
||||
m_index_file = nullptr;
|
||||
return false;
|
||||
|
@ -20,13 +20,13 @@ public:
|
||||
ShaderCache();
|
||||
~ShaderCache();
|
||||
|
||||
void Open(bool is_gles, std::string_view base_path);
|
||||
void Open(bool is_gles, std::string_view base_path, u32 version);
|
||||
|
||||
std::optional<Program> GetProgram(const std::string_view vertex_shader, const std::string_view geometry_shader,
|
||||
const std::string_view fragment_shader, const PreLinkCallback& callback = {});
|
||||
|
||||
private:
|
||||
static constexpr u32 FILE_VERSION = 2;
|
||||
static constexpr u32 FILE_VERSION = 3;
|
||||
|
||||
struct CacheIndexKey
|
||||
{
|
||||
@ -88,6 +88,7 @@ private:
|
||||
std::FILE* m_blob_file = nullptr;
|
||||
|
||||
CacheIndex m_index;
|
||||
u32 m_version = 0;
|
||||
bool m_program_binary_supported = false;
|
||||
};
|
||||
|
||||
|
@ -105,11 +105,11 @@ bool ShaderCache::CacheIndexKey::operator!=(const CacheIndexKey& key) const
|
||||
source_length != key.source_length || shader_type != key.shader_type);
|
||||
}
|
||||
|
||||
void ShaderCache::Create(std::string_view base_path, bool debug)
|
||||
void ShaderCache::Create(std::string_view base_path, u32 version, bool debug)
|
||||
{
|
||||
Assert(!g_vulkan_shader_cache);
|
||||
g_vulkan_shader_cache.reset(new ShaderCache());
|
||||
g_vulkan_shader_cache->Open(base_path, debug);
|
||||
g_vulkan_shader_cache->Open(base_path, debug, version);
|
||||
}
|
||||
|
||||
void ShaderCache::Destroy()
|
||||
@ -117,8 +117,9 @@ void ShaderCache::Destroy()
|
||||
g_vulkan_shader_cache.reset();
|
||||
}
|
||||
|
||||
void ShaderCache::Open(std::string_view base_path, bool debug)
|
||||
void ShaderCache::Open(std::string_view base_path, u32 version, bool debug)
|
||||
{
|
||||
m_version = version;
|
||||
m_debug = debug;
|
||||
|
||||
if (!base_path.empty())
|
||||
@ -175,6 +176,7 @@ bool ShaderCache::CreateNewShaderCache(const std::string& index_filename, const
|
||||
FillPipelineCacheHeader(&header);
|
||||
|
||||
if (std::fwrite(&index_version, sizeof(index_version), 1, m_index_file) != 1 ||
|
||||
std::fwrite(&m_version, sizeof(m_version), 1, m_index_file) != 1 ||
|
||||
std::fwrite(&header, sizeof(header), 1, m_index_file) != 1)
|
||||
{
|
||||
Log_ErrorPrintf("Failed to write header to index file '%s'", index_filename.c_str());
|
||||
@ -203,10 +205,12 @@ bool ShaderCache::ReadExistingShaderCache(const std::string& index_filename, con
|
||||
if (!m_index_file)
|
||||
return false;
|
||||
|
||||
u32 file_version;
|
||||
if (std::fread(&file_version, sizeof(file_version), 1, m_index_file) != 1 || file_version != FILE_VERSION)
|
||||
u32 file_version = 0;
|
||||
u32 data_version = 0;
|
||||
if (std::fread(&file_version, sizeof(file_version), 1, m_index_file) != 1 || file_version != FILE_VERSION ||
|
||||
std::fread(&data_version, sizeof(data_version), 1, m_index_file) != 1 || data_version != m_version)
|
||||
{
|
||||
Log_ErrorPrintf("Bad file version in '%s'", index_filename.c_str());
|
||||
Log_ErrorPrintf("Bad file/data version in '%s'", index_filename.c_str());
|
||||
std::fclose(m_index_file);
|
||||
m_index_file = nullptr;
|
||||
return false;
|
||||
|
@ -18,7 +18,7 @@ class ShaderCache
|
||||
public:
|
||||
~ShaderCache();
|
||||
|
||||
static void Create(std::string_view base_path, bool debug);
|
||||
static void Create(std::string_view base_path, u32 version, bool debug);
|
||||
static void Destroy();
|
||||
|
||||
/// Returns a handle to the pipeline cache. Set set_dirty to true if you are planning on writing to it externally.
|
||||
@ -36,7 +36,7 @@ public:
|
||||
VkShaderModule GetComputeShader(std::string_view shader_code);
|
||||
|
||||
private:
|
||||
static constexpr u32 FILE_VERSION = 1;
|
||||
static constexpr u32 FILE_VERSION = 2;
|
||||
|
||||
struct CacheIndexKey
|
||||
{
|
||||
@ -73,7 +73,7 @@ private:
|
||||
static std::string GetPipelineCacheBaseFileName(const std::string_view& base_path, bool debug);
|
||||
static CacheIndexKey GetCacheKey(ShaderCompiler::Type type, const std::string_view& shader_code);
|
||||
|
||||
void Open(std::string_view base_path, bool debug);
|
||||
void Open(std::string_view base_path, u32 version, bool debug);
|
||||
|
||||
bool CreateNewShaderCache(const std::string& index_filename, const std::string& blob_filename);
|
||||
bool ReadExistingShaderCache(const std::string& index_filename, const std::string& blob_filename);
|
||||
@ -93,6 +93,7 @@ private:
|
||||
CacheIndex m_index;
|
||||
|
||||
VkPipelineCache m_pipeline_cache = VK_NULL_HANDLE;
|
||||
u32 m_version = 0;
|
||||
bool m_debug = false;
|
||||
bool m_pipeline_cache_dirty = false;
|
||||
};
|
||||
|
Reference in New Issue
Block a user