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ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too large with shader changes.
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@ -224,6 +224,7 @@
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<ClInclude Include="save_state_version.h" />
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<ClInclude Include="settings.h" />
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<ClInclude Include="shadergen.h" />
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<ClInclude Include="shader_cache_version.h" />
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<ClInclude Include="sio.h" />
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<ClInclude Include="spu.h" />
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<ClInclude Include="system.h" />
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