ShaderCache: Add a data version field

We can increment this to prevent people's shader caches from growing too
large with shader changes.
This commit is contained in:
Connor McLaughlin
2021-01-11 14:50:25 +10:00
parent 97971464d1
commit fd166a4485
14 changed files with 56 additions and 29 deletions

View File

@ -224,6 +224,7 @@
<ClInclude Include="save_state_version.h" />
<ClInclude Include="settings.h" />
<ClInclude Include="shadergen.h" />
<ClInclude Include="shader_cache_version.h" />
<ClInclude Include="sio.h" />
<ClInclude Include="spu.h" />
<ClInclude Include="system.h" />