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dep: Update SDL2 to 2.24.2
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -301,6 +301,11 @@ typedef enum
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SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
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} SDL_PixelFormatEnum;
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/**
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* The bits of this structure can be directly reinterpreted as an integer-packed
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* color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888
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* on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
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*/
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typedef struct SDL_Color
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{
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Uint8 r;
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@ -367,6 +372,8 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
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* \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
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* possible; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_MasksToPixelFormatEnum
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
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@ -389,6 +396,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
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* \param Amask the alpha mask for the format
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* \returns one of the SDL_PixelFormatEnum values
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_PixelFormatEnumToMasks
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
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@ -408,6 +417,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
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* \returns the new SDL_PixelFormat structure or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_FreeFormat
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*/
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extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
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@ -417,6 +428,8 @@ extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
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*
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* \param format the SDL_PixelFormat structure to free
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AllocFormat
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*/
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extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
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@ -431,6 +444,8 @@ extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
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* there wasn't enough memory); call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_FreePalette
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*/
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extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
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@ -443,6 +458,8 @@ extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AllocPalette
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* \sa SDL_FreePalette
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*/
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@ -459,6 +476,8 @@ extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
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* \returns 0 on success or a negative error code if not all of the colors
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* could be set; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AllocPalette
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* \sa SDL_CreateRGBSurface
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*/
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@ -471,6 +490,8 @@ extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
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*
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* \param palette the SDL_Palette structure to be freed
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AllocPalette
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*/
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extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
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@ -499,6 +520,8 @@ extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
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* \param b the blue component of the pixel in the range 0-255
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* \returns a pixel value
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetRGB
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* \sa SDL_GetRGBA
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* \sa SDL_MapRGBA
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@ -532,6 +555,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
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* \param a the alpha component of the pixel in the range 0-255
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* \returns a pixel value
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetRGB
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* \sa SDL_GetRGBA
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* \sa SDL_MapRGB
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@ -555,6 +580,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
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* \param g a pointer filled in with the green component
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* \param b a pointer filled in with the blue component
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetRGBA
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* \sa SDL_MapRGB
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* \sa SDL_MapRGBA
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@ -582,6 +609,8 @@ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
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* \param b a pointer filled in with the blue component
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* \param a a pointer filled in with the alpha component
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetRGB
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* \sa SDL_MapRGB
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* \sa SDL_MapRGBA
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@ -597,6 +626,8 @@ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
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* \param gamma a gamma value where 0.0 is black and 1.0 is identity
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* \param ramp an array of 256 values filled in with the gamma ramp
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_SetWindowGammaRamp
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*/
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extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
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