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Qt: Move emulation speed settings to console settings
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@ -38,29 +38,6 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
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m_host_interface, m_ui.controllerBackend, "Main", "ControllerBackend", &ControllerInterface::ParseBackendName,
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&ControllerInterface::GetBackendName, ControllerInterface::GetDefaultBackend());
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QtUtils::FillComboBoxWithEmulationSpeeds(m_ui.emulationSpeed);
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const int emulation_speed_index =
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m_ui.emulationSpeed->findData(QVariant(m_host_interface->GetFloatSettingValue("Main", "EmulationSpeed", 1.0f)));
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if (emulation_speed_index >= 0)
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m_ui.emulationSpeed->setCurrentIndex(emulation_speed_index);
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connect(m_ui.emulationSpeed, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&GeneralSettingsWidget::onEmulationSpeedIndexChanged);
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QtUtils::FillComboBoxWithEmulationSpeeds(m_ui.fastForwardSpeed);
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const int fast_forward_speed_index =
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m_ui.fastForwardSpeed->findData(QVariant(m_host_interface->GetFloatSettingValue("Main", "FastForwardSpeed", 0.0f)));
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if (fast_forward_speed_index >= 0)
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m_ui.fastForwardSpeed->setCurrentIndex(fast_forward_speed_index);
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connect(m_ui.fastForwardSpeed, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&GeneralSettingsWidget::onFastForwardSpeedIndexChanged);
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QtUtils::FillComboBoxWithEmulationSpeeds(m_ui.turboSpeed);
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const int turbo_speed_index =
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m_ui.turboSpeed->findData(QVariant(m_host_interface->GetFloatSettingValue("Main", "TurboSpeed", 0.0f)));
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if (turbo_speed_index >= 0)
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m_ui.turboSpeed->setCurrentIndex(turbo_speed_index);
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connect(m_ui.turboSpeed, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&GeneralSettingsWidget::onTurboSpeedIndexChanged);
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dialog->registerWidgetHelp(
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m_ui.confirmPowerOff, tr("Confirm Power Off"), tr("Checked"),
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tr("Determines whether a prompt will be displayed to confirm shutting down the emulator/game "
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@ -90,16 +67,6 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
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m_ui.applyGameSettings, tr("Apply Per-Game Settings"), tr("Checked"),
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tr("When enabled, per-game settings will be applied, and incompatible enhancements will be disabled. You should "
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"leave this option enabled except when testing enhancements with incompatible games."));
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dialog->registerWidgetHelp(
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m_ui.emulationSpeed, tr("Emulation Speed"), "100%",
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tr("Sets the target emulation speed. It is not guaranteed that this speed will be reached, "
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"and if not, the emulator will run as fast as it can manage."));
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dialog->registerWidgetHelp(
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m_ui.fastForwardSpeed, tr("Fast Forward Speed"), "100%",
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tr("Sets the fast forward speed. This speed will be used when the fast forward hotkey is pressed/toggled."));
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dialog->registerWidgetHelp(
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m_ui.turboSpeed, tr("Turbo Speed"), "100%",
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tr("Sets the turbo speed. This speed will be used when the turbo hotkey is pressed/toggled."));
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dialog->registerWidgetHelp(m_ui.controllerBackend, tr("Controller Backend"),
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qApp->translate("ControllerInterface", ControllerInterface::GetBackendName(
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ControllerInterface::GetDefaultBackend())),
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@ -149,27 +116,3 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
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}
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GeneralSettingsWidget::~GeneralSettingsWidget() = default;
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void GeneralSettingsWidget::onEmulationSpeedIndexChanged(int index)
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{
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bool okay;
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const float value = m_ui.emulationSpeed->currentData().toFloat(&okay);
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m_host_interface->SetFloatSettingValue("Main", "EmulationSpeed", okay ? value : 1.0f);
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m_host_interface->applySettings();
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}
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void GeneralSettingsWidget::onFastForwardSpeedIndexChanged(int index)
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{
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bool okay;
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const float value = m_ui.fastForwardSpeed->currentData().toFloat(&okay);
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m_host_interface->SetFloatSettingValue("Main", "FastForwardSpeed", okay ? value : 0.0f);
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m_host_interface->applySettings();
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}
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void GeneralSettingsWidget::onTurboSpeedIndexChanged(int index)
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{
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bool okay;
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const float value = m_ui.turboSpeed->currentData().toFloat(&okay);
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m_host_interface->SetFloatSettingValue("Main", "TurboSpeed", okay ? value : 0.0f);
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m_host_interface->applySettings();
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}
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