486 Commits

Author SHA1 Message Date
Stenzek
02fbfae6a0
System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
Stenzek
1b9b4699d9
Qt: Fix render-window-resize with 270deg rotation 2024-08-03 01:19:22 +10:00
Stenzek
3a83c4265c
Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
Stenzek
33f6cc246e
System: Use default compression level
I'd intended to make this an option.
2024-07-29 22:06:21 +10:00
Stenzek
a6518ff9dc
System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
Stenzek
6fe0c986fa
System: Rewrite EXE override/loading
Relies on POST=7 as a kernel initialization indicator, instead of
patching the BIOS.

Fixes EXE loading with OpenBIOS and PS2 BIOS, and fast boot getting
baked into save states.
2024-07-28 19:05:56 +10:00
Stenzek
7a3a72ec3d
GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
Stenzek
0407f939fc
CPU: Fix loading recompiler-saved states with interpreter 2024-07-23 21:11:01 +10:00
Stenzek
2a617c505a
GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
Stenzek
deed0c9713
GameDatabase: Merge compatibility messages 2024-07-22 14:59:55 +10:00
Stenzek
efd8aab437
TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
Stenzek
f0945ca3ca
BIOS: Refactor loading/hashing of images
Fixes identification of PS2 BIOSes. However, they are not (yet) fastboot
compatible.
2024-07-19 15:51:25 +10:00
Stenzek
f1ca914512
CDROM: Further adjust IRQ delay
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Stenzek
fae6b7ae86
System: Fix double error on load/boot cancel 2024-07-14 21:32:10 +10:00
Stenzek
fee888758f
System: Purge unused RecreateSystem() 2024-07-14 21:30:52 +10:00
Stenzek
2cfa535784
System: Fix certain GPU settings not applying until unpause 2024-07-13 17:52:42 +10:00
Stenzek
226a8eac81
MemoryCardIconCache: Ignore shared cards 2024-07-10 21:47:02 +10:00
Stenzek
bc73dacea4
System: Use socket multiplier for sleeping when connected
Should significantly reduce PINE latency.
2024-07-06 21:56:30 +10:00
Stenzek
87f2995f3d
TextureReplacements: Namespace-ify 2024-07-04 15:52:32 +10:00
Stenzek
f6d3a7987d
System: Load discord-rpc dynamically 2024-07-04 15:52:32 +10:00
Stenzek
9ef7e8c5d0
GPU/HW: Use GSVector instead of Rectangle 2024-07-03 15:44:12 +10:00
Stenzek
baab966b4e
System: Check for SSE4.1 in early hardware checks 2024-07-03 00:24:12 +10:00
Stenzek
173a61039c
System: Use cpuinfo for cache line size check 2024-07-03 00:24:12 +10:00
Stenzek
be8fbafd71
CPU/CodeCache: Always dynamically allocate code buffer
Reduces .bss size.
2024-06-30 16:45:51 +10:00
Stenzek
810ce1ce57
GPU: Remove duplicate display params fields
And enable postfx when the DAC is turned off.
2024-06-28 20:17:15 +10:00
Stenzek
3877486712
System: Ensure titles are sanitized for screenshots 2024-06-28 19:44:27 +10:00
Stenzek
ebf50edb79
System: Allocate JIT space before fastmem area
On Intel MacOS 14, the fastmem area gets allocated close to the
executable base, leaving no region free +/- 2GB for the JIT area.
2024-06-26 17:11:27 +10:00
Stenzek
ccb76d1451
GameList: Add custom title/regions
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330, but almost
entirely rewritten.
2024-06-17 23:45:02 +10:00
Stenzek
1ae79c89e3
System: Refactor unsafe settings warning
And warn about round upscaled texture coordinates option.
2024-06-17 17:02:55 +10:00
Stenzek
34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering 2024-06-17 15:56:56 +10:00
Stenzek
8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates' 2024-06-16 19:09:46 +10:00
Stenzek
c637e2b337
System: Fix title after loading state for EXE-boot 2024-05-31 21:08:45 +10:00
Stenzek
723af4de3a
Misc: Loading old save state versions is unlikely 2024-05-31 18:48:26 +10:00
Stenzek
7682cd2c10
System: Generate hash serials when running PS-EXE
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek
2eb0085539
System: Fix inverted volume selection 2024-05-27 11:58:42 +10:00
Stenzek
015804c434
System: Move GDB server into core 2024-05-27 00:18:05 +10:00
Stenzek
55d96f86f0
System: Add "Disable Mailbox Presentation" option
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek
4311e08726
System: Implement PINE server 2024-05-26 22:38:35 +10:00
Stenzek
328a3cd7af
System: Prevent save states while memory cards are being saved 2024-05-25 17:42:12 +10:00
Stenzek
60ee17e713
System: Fix regtest dumping 2024-05-25 15:58:41 +10:00
Stenzek
0f9a255093
System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
Stenzek
98520978a8
System: OSD message corrections 2024-05-24 22:13:35 +10:00
Stenzek
42a5fe0a6e
GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
Stenzek
4e922a34a7
Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek
b6d019db66
Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek
d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
Stenzek
6cad97b404
GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek
14ba3b7312
System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek
d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek
08125262bb
System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00