Connor McLaughlin
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220f2f4845
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Vulkan: Fix typo causing debug shaders to be used
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2021-01-13 02:37:04 +10:00 |
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Connor McLaughlin
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fd166a4485
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ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too
large with shader changes.
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2021-01-11 15:24:38 +10:00 |
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Connor McLaughlin
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9b3e344ad8
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Renderers: Support empty shader cache
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2020-07-04 22:14:07 +10:00 |
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Connor McLaughlin
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f396a2c373
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Renderers: Make shader cache path a prefix instead of directory
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2020-07-04 22:14:07 +10:00 |
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Connor McLaughlin
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9265dd72ba
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Vulkan/ShaderCache: Skip writing pipeline cache when size matches
Comparing all the data wasn't working, at least for Intel. I'm guessing
there's some modification time field in there which keeps changing.
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2020-06-22 15:58:10 +10:00 |
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Connor McLaughlin
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c023bcd234
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Linux build fix
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2020-06-19 01:36:46 +10:00 |
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Connor McLaughlin
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1399e95b77
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Common: Add a range of Vulkan helper/wrapper classes
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2020-06-19 00:18:07 +10:00 |
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