f369e3c476
HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering
2021-01-04 03:11:14 +10:00
04884257d6
AnalogController: Refactor data transfer implementation
2021-01-03 09:09:49 -08:00
b3bf9f3f10
GameSettings: Fix compilation with libretro
2021-01-03 19:06:24 +10:00
4eee5ebdb7
Android: Add per-game settings and properties UI
2021-01-03 18:30:06 +10:00
6ff73f35bd
GameSettings: Add string key accessors
2021-01-03 17:26:51 +10:00
0de34d7bf7
DMA: Increase precision for large transfers
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Also gets rid of the delay on the GPU side for writing to VRAM (doesn't
make sense), and it's not needed since we slice the block transfers now.
Fixes palette corruption in Vigilante 8, and missing rider in
Championship Motocross 2001 featuring Ricky Carmichael.
2021-01-03 16:11:42 +10:00
c9ef3ec1a3
DMA: Clear state on shutdown
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Fix a rare crash where the GPU starting after a second boot accesses
uninitalized DMA fields.
2021-01-03 14:48:02 +10:00
2ec26e54b7
GPU/HW: Disable downsampling when using 24-bit display
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It's dropped to 1x first anyway.
2021-01-03 12:18:21 +10:00
0d281538cf
CDImageCue: Disable implicit pregap insertion for audio CDs
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Fixes supplementary disc detection in Dancing Stage
featuring DREAMS COME TRUE.
2021-01-02 01:33:13 +10:00
a63a6b7a20
Qt: Update Japanese translation by mikakunin
2021-01-01 19:58:54 +10:00
40257e5b20
GPU/HW: Don't set m_pgxp_depth_buffer when PGXP is disabled
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Fixes text corruption in Castlevania when PGXP is disabled and depth
buffer is enabled.
2021-01-01 17:49:20 +10:00
c9240eea72
CPU/Recompiler: Use PGXP interpreter for fallback
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Fixes holes in geometry with PGXP enabled in Threads of Fate.
2021-01-01 17:16:55 +10:00
4e87b30b40
System: Skip throttler phase reset when running at <100%
2021-01-01 14:08:09 +10:00
04a187afb2
CDROM: Fix read error/unlicensed flag getting set on all discs
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Regression from 75aa52ab06
.
2021-01-01 03:00:16 +10:00
75aa52ab06
CDROM: Fail reads immediately for audio/unlicensed CDs
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Fixes first track being unavailable on audio CDs in Vib-Ribbon.
2021-01-01 01:38:14 +10:00
9294bf6be3
CDROM: Keep target location even after failed seeks
2021-01-01 01:37:51 +10:00
187de65f50
CDROM: Reset disc position to start after switching discs
2021-01-01 00:01:13 +10:00
3ffbbe82e8
SDLControllerInterface: Use SDL_GameControllerRumble where supported
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Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
4f32f2f915
Merge pull request #1357 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-31 19:41:23 +10:00
aa0eb5153e
Merge pull request #1358 from ggrtk/qt-displaysettings-text
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Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 19:41:04 +10:00
dde5a4e2d8
Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 01:07:24 -08:00
6d501bff56
GL/Program: Use glBindFragDataLocationIndexedEXT for GLES
2020-12-31 13:29:41 +10:00
041880df34
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-31 07:47:25 +08:00
5690aef057
CDROM: Send seek error when read+seeking to audio sector
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Fixes hang in Vib-Ribbon when using an audio CD.
2020-12-31 03:19:51 +10:00
f911e90e17
CDROM: Hopefully fix crash in debug window when reading lead-out
2020-12-31 02:10:49 +10:00
02377b1a92
CPU/CodeCache: Fix possible crash on invalidate->recompile->overflow
2020-12-31 02:10:49 +10:00
1f10bdd7cd
Atualização Português do Brasil
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Update Portuguese Brazil language file to latest.
2020-12-30 10:40:23 -03:00
e464a8c332
CommonHostInterface: Disable some hotkeys on Android
2020-12-30 19:42:14 +10:00
2672e2b505
libretro: Build fix
2020-12-30 19:42:14 +10:00
7b532ebb7f
Merge pull request #1347 from andercard0/patch-56
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Atualização Português do Brasil
2020-12-30 18:11:17 +10:00
f5230fdb14
Merge pull request #1346 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-30 18:10:51 +10:00
78282d1508
GameSettings: Add downsampling mode
2020-12-30 17:53:51 +10:00
3cb2cd8235
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
5236583544
Vulkan/Texture: Support transitioning individual mip levels
2020-12-30 17:39:40 +10:00
2ce5dc3bbe
Vulkan: Don't hardcode mipmap samplers to lod0
2020-12-30 17:39:40 +10:00
59e8363075
D3D11: Support mipmaps in wrapper textures
2020-12-30 17:39:40 +10:00
68ce959d70
Settings: Add option to temporarily disable all enhancements
2020-12-30 17:39:29 +10:00
40f241dde3
PlaystationMouse: Fix incorrect translation context for help
2020-12-30 17:03:59 +10:00
dd04c5983e
Atualização Português do Brasil
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Translation updated to latest.
2020-12-29 18:16:54 -03:00
674b26bef7
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-30 04:21:52 +08:00
3284a18ad3
Add new Cheat Type F4, Find & Replace Bytes ( #1345 )
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* Add new Cheat Type F4, Find & Replace Bytes
Also knows as 'AOB' apparently. Information about how it works will be in the next chtdb.txt header or you can read/ask about it on the discord channel.
* Add new Cheat Type F4, Find & Replace Bytes
Also knows as 'AOB' apparently. Information about how it works will be in the next chtdb.txt header or you can read/ask about it on the discord channel.
* Added error trapping for cheat type F4
As suggested
2020-12-30 00:55:49 +10:00
6bf37f51be
Android: Add controller interface class
2020-12-29 22:49:52 +10:00
0945744f9b
FrontendCommon: Add DInput controller interface
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Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
a3e4c61a0b
CommonHostInterface: Add a method to get top-level window handle
2020-12-29 22:49:52 +10:00
a894b295b6
CPU/CodeCache: Fix assertion failure when patching in double branch
2020-12-29 22:49:52 +10:00
b38e4b8ba7
Merge pull request #1341 from ggrtk/hostdisplay-fixes
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HostDisplay: Fix some scaling issues
2020-12-29 22:49:29 +10:00
6f22d5c151
Merge pull request #1333 from andercard0/patch-55
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Atualização Português do Brasil
2020-12-29 22:48:25 +10:00
4fdedf5f14
Merge pull request #1340 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-29 22:48:12 +10:00
1c1ca45e4e
VulkanHostDisplay: Fix post shader uniform buffer
2020-12-29 01:33:41 -08:00
11fbf26045
HostDisplay: Use floats internally for draw rectangle calculation
2020-12-29 01:33:41 -08:00