Connor McLaughlin
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2c971ce0c7
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VulkanHostDisplay: Fix errors for shaders with many options
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2020-09-30 22:52:55 +10:00 |
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Connor McLaughlin
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8342fec2c8
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VulkanHostDisplay: Execute command buffer before reloading post shaders
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2020-09-27 01:34:29 +10:00 |
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Connor McLaughlin
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f26e75fa37
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GameSettings: Add force 4:3 for 24-bit
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2020-09-26 15:21:17 +10:00 |
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Connor McLaughlin
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e7cfc69975
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Cheats: Fix parsing of Retroarch cheats
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2020-09-26 01:13:48 +10:00 |
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Connor McLaughlin
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699242b1a7
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GameList: Fix compatibility xml saving
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2020-09-24 22:16:23 +10:00 |
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Connor McLaughlin
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41f36d0673
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GameList: Fix cover search from game serial/code
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2020-09-24 12:33:11 +10:00 |
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Connor McLaughlin
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b193374dd4
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GameList: Add method to look up a cover image
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2020-09-24 00:31:44 +10:00 |
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Connor McLaughlin
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f022bdb328
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PostProcessingShader: Fix a compile warning
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2020-09-23 20:19:38 +10:00 |
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Silent
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92d0dabf54
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Make path separators in UI more consistent
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2020-09-20 00:08:17 +02:00 |
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Connor McLaughlin
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d274c553c5
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OpenGLHostDisplay: Fix incorrect top alignment
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2020-09-20 01:36:49 +10:00 |
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Silent
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67392a37ec
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Fix Discord RPC not reporting the game title
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2020-09-19 15:00:03 +02:00 |
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Connor McLaughlin
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67d0bbedb1
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ControllerInterface: Don't use a minimum strength of 0.01
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2020-09-17 19:56:11 +10:00 |
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Connor McLaughlin
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3096f0953f
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PostProcessing: Use ints-for-bools CPU-side as well
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2020-09-16 11:52:23 +10:00 |
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Connor McLaughlin
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3bd9f85af8
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PostProcessingShaderGen: Use ints instead of bools for options
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2020-09-16 11:52:23 +10:00 |
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Connor McLaughlin
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352a3405e8
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OpenGLHostDisplay: Fix offset image in libretro
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2020-09-16 01:14:56 +10:00 |
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Silent
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a35a2838b6
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Fix XML loading not handling UTF-8 paths
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2020-09-14 20:33:56 +02:00 |
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Connor McLaughlin
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daa5e02853
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GameSettings: Add trait for disabling PGXP texture correction
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2020-09-15 00:31:35 +10:00 |
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Connor McLaughlin
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51c595759f
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GameList: Fix incorrect serialization of some options
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2020-09-15 00:31:35 +10:00 |
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Connor McLaughlin
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bb6af3c8fc
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Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
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2020-09-14 00:11:42 +10:00 |
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Connor McLaughlin
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9c28b3e167
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CommonHostInterface: Add post processing toggle hotkeys
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2020-09-13 22:31:31 +10:00 |
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Connor McLaughlin
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441f26706e
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Qt: Move post processing to its own setting category
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2020-09-13 22:27:30 +10:00 |
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Connor McLaughlin
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7a5f167c1c
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VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders
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2020-09-13 20:21:23 +10:00 |
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Connor McLaughlin
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2492eb8678
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FrontendCommon: Add a hotkey to reload post processing
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2020-09-13 20:21:05 +10:00 |
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Connor McLaughlin
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c1006bd0ff
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PostProcessing: Allow fragment coordinate access from shader
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2020-09-13 18:50:40 +10:00 |
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Connor McLaughlin
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60ed9e7191
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PostProcessingShader: Fix errors in shader parsing
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2020-09-13 18:39:40 +10:00 |
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Connor McLaughlin
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a053f389bd
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VulkanHostDisplay: Don't choke when we lose the surface
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2020-09-13 14:37:00 +10:00 |
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Connor McLaughlin
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26dff586f3
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OpenGLHostDisplay: Fix vertical alignment
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2020-09-13 14:36:31 +10:00 |
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Connor McLaughlin
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c9372a674a
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More build fixes...
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2020-09-13 12:40:32 +10:00 |
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Connor McLaughlin
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a1f527eddf
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VulkanHostDisplay: Build fix for libretro
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2020-09-13 12:27:34 +10:00 |
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Connor McLaughlin
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68d08ddbcb
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Merge branch 'postprocessing'
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2020-09-13 12:14:21 +10:00 |
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Connor McLaughlin
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3847be86b0
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Fix a bunch of random warnings
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2020-09-13 11:54:51 +10:00 |
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Silent
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95d5417017
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Fix -resume causing a quiet exit if there is no resume savestate
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2020-09-12 19:58:37 +02:00 |
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Connor McLaughlin
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2819715260
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FrontendCommon: Add a post processing implementation
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2020-09-13 01:23:43 +10:00 |
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Silent
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cf513c1c24
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Simplify quicksave/quickload logic
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2020-09-12 16:07:22 +02:00 |
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Connor McLaughlin
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6f250a4ff7
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GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
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2020-09-12 00:26:34 +10:00 |
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Connor McLaughlin
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5b17ad11a7
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GameList: Fix cache corruption after scanning for new games
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2020-09-10 00:23:24 +10:00 |
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Connor McLaughlin
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03f052e12e
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FrontendCommon: Add auto cheat loading option
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2020-09-09 23:44:02 +10:00 |
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Connor McLaughlin
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9a52c54c2f
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Vulkan: Don't force debug device/validation layers
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2020-09-08 17:22:34 +10:00 |
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Connor McLaughlin
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455f359125
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FrontendCommon: Fix descriptor/image validation errors in imgui render
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2020-09-08 11:44:54 +10:00 |
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Connor McLaughlin
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9bb278b166
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CommonHostInterface: Fix crash on shutdown when using save state selector
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2020-09-06 21:03:27 +10:00 |
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Connor McLaughlin
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d5d79e952c
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Fix CMake build
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2020-09-06 18:37:10 +10:00 |
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Connor McLaughlin
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726e5d46b1
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Merge pull request #821 from CookiePLMonster/d3d11-memleaks
Fix D3D11 resource leaks
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2020-09-06 17:59:20 +10:00 |
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Connor McLaughlin
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75ad685ae8
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CommonHostInterface: Fix incorrect version error string in save state selector
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2020-09-06 17:48:58 +10:00 |
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Connor McLaughlin
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2c36750a0e
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VulkanHostDisplay: Fix imgui image textures not rendering
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2020-09-06 17:47:23 +10:00 |
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Connor McLaughlin
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ac6b9dc87f
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dep/imgui: Move implementations to frontend-common
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2020-09-06 17:28:19 +10:00 |
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Silent
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33df4ab1bd
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Seek before reading save state screenshot
Fixes corrupted thumbnails in the save state UI
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2020-09-05 21:46:46 +02:00 |
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Silent
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89e0290d06
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Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture
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2020-09-04 23:44:19 +02:00 |
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Connor McLaughlin
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a2eaaf0e89
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PGXP: Allocate large storage dynamically
This causes performance issues on ARM otherwise.
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2020-09-03 00:11:40 +10:00 |
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Connor McLaughlin
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b2057ac6cc
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GameSettings: Add disallow force NTSC timings trait
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2020-09-02 00:03:53 +10:00 |
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Connor McLaughlin
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c9cefe4020
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GameSettings: Add a bunch more user settings
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2020-09-02 00:00:48 +10:00 |
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