9708332a80
Android: Make tab titles game properties translatable
2021-01-03 18:30:06 +10:00
fc3780815d
Android: Reformat Java sources
2021-01-03 18:30:06 +10:00
600e8d5dd0
Android: Fix fab background colour in dark mode
2021-01-03 18:30:06 +10:00
4eee5ebdb7
Android: Add per-game settings and properties UI
2021-01-03 18:30:06 +10:00
7f008ea5c7
Android: Normalize controller binding text size
2021-01-03 18:30:06 +10:00
6ff73f35bd
GameSettings: Add string key accessors
2021-01-03 17:26:51 +10:00
2501547acb
GameSettings: Force icache for Deadheat Road (Japan)
...
Fixes graphical corruption in loading screen - the game executes a
memcpy out of uncached ROM while the DMA is occurring, then modifies it
before it finishes.
2021-01-03 16:12:00 +10:00
0de34d7bf7
DMA: Increase precision for large transfers
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Also gets rid of the delay on the GPU side for writing to VRAM (doesn't
make sense), and it's not needed since we slice the block transfers now.
Fixes palette corruption in Vigilante 8, and missing rider in
Championship Motocross 2001 featuring Ricky Carmichael.
2021-01-03 16:11:42 +10:00
c9ef3ec1a3
DMA: Clear state on shutdown
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Fix a rare crash where the GPU starting after a second boot accesses
uninitalized DMA fields.
2021-01-03 14:48:02 +10:00
2ec26e54b7
GPU/HW: Disable downsampling when using 24-bit display
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It's dropped to 1x first anyway.
2021-01-03 12:18:21 +10:00
0d281538cf
CDImageCue: Disable implicit pregap insertion for audio CDs
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Fixes supplementary disc detection in Dancing Stage
featuring DREAMS COME TRUE.
2021-01-02 01:33:13 +10:00
a63a6b7a20
Qt: Update Japanese translation by mikakunin
2021-01-01 19:58:54 +10:00
40257e5b20
GPU/HW: Don't set m_pgxp_depth_buffer when PGXP is disabled
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Fixes text corruption in Castlevania when PGXP is disabled and depth
buffer is enabled.
2021-01-01 17:49:20 +10:00
c9240eea72
CPU/Recompiler: Use PGXP interpreter for fallback
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Fixes holes in geometry with PGXP enabled in Threads of Fate.
2021-01-01 17:16:55 +10:00
4e87b30b40
System: Skip throttler phase reset when running at <100%
2021-01-01 14:08:09 +10:00
04a187afb2
CDROM: Fix read error/unlicensed flag getting set on all discs
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Regression from 75aa52ab06
.
2021-01-01 03:00:16 +10:00
75aa52ab06
CDROM: Fail reads immediately for audio/unlicensed CDs
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Fixes first track being unavailable on audio CDs in Vib-Ribbon.
2021-01-01 01:38:14 +10:00
9294bf6be3
CDROM: Keep target location even after failed seeks
2021-01-01 01:37:51 +10:00
187de65f50
CDROM: Reset disc position to start after switching discs
2021-01-01 00:01:13 +10:00
d588c26cf6
Revert "dep/msvc: Update SDL2 to 2.0.14"
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This reverts commit 8debaa34d9
.
Seems to be a few regressions, namely XBox Controller Rumble, other
controllers not detecting, etc.
2020-12-31 19:44:46 +10:00
3ffbbe82e8
SDLControllerInterface: Use SDL_GameControllerRumble where supported
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Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
bea6f0beb4
Android: Fix incorrect version string on build
2020-12-31 19:41:51 +10:00
4f32f2f915
Merge pull request #1357 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-31 19:41:23 +10:00
aa0eb5153e
Merge pull request #1358 from ggrtk/qt-displaysettings-text
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Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 19:41:04 +10:00
dde5a4e2d8
Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 01:07:24 -08:00
6d501bff56
GL/Program: Use glBindFragDataLocationIndexedEXT for GLES
2020-12-31 13:29:41 +10:00
041880df34
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-31 07:47:25 +08:00
5690aef057
CDROM: Send seek error when read+seeking to audio sector
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Fixes hang in Vib-Ribbon when using an audio CD.
2020-12-31 03:19:51 +10:00
68f3261582
Update game settings and compatibility list
2020-12-31 03:15:18 +10:00
f911e90e17
CDROM: Hopefully fix crash in debug window when reading lead-out
2020-12-31 02:10:49 +10:00
02377b1a92
CPU/CodeCache: Fix possible crash on invalidate->recompile->overflow
2020-12-31 02:10:49 +10:00
9b73f0194c
Update README.md
2020-12-31 00:13:35 +10:00
b2bb9340f9
Merge pull request #1352 from andercard0/patch-57
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Atualização Português do Brasil
2020-12-31 00:05:26 +10:00
1f10bdd7cd
Atualização Português do Brasil
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Update Portuguese Brazil language file to latest.
2020-12-30 10:40:23 -03:00
e464a8c332
CommonHostInterface: Disable some hotkeys on Android
2020-12-30 19:42:14 +10:00
22bb64e7b0
Android: Add hotkey binding support
2020-12-30 19:42:14 +10:00
2672e2b505
libretro: Build fix
2020-12-30 19:42:14 +10:00
7b532ebb7f
Merge pull request #1347 from andercard0/patch-56
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Atualização Português do Brasil
2020-12-30 18:11:17 +10:00
f5230fdb14
Merge pull request #1346 from zkdpower/master
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Update Simple-Chinese language file to latest
2020-12-30 18:10:51 +10:00
78282d1508
GameSettings: Add downsampling mode
2020-12-30 17:53:51 +10:00
3cb2cd8235
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
5236583544
Vulkan/Texture: Support transitioning individual mip levels
2020-12-30 17:39:40 +10:00
2ce5dc3bbe
Vulkan: Don't hardcode mipmap samplers to lod0
2020-12-30 17:39:40 +10:00
59e8363075
D3D11: Support mipmaps in wrapper textures
2020-12-30 17:39:40 +10:00
68ce959d70
Settings: Add option to temporarily disable all enhancements
2020-12-30 17:39:29 +10:00
40f241dde3
PlaystationMouse: Fix incorrect translation context for help
2020-12-30 17:03:59 +10:00
dd04c5983e
Atualização Português do Brasil
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Translation updated to latest.
2020-12-29 18:16:54 -03:00
674b26bef7
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-30 04:21:52 +08:00
c46495e687
Update README.md
2020-12-30 01:02:09 +10:00
f8dcfabc44
Merge pull request #1344 from guibou/gtk3
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Use gtk3 for nativefiledialog
2020-12-30 00:56:11 +10:00