Connor McLaughlin
2ac6f60bbb
Rename cpu_detect.h to platform.h and add OS
2021-04-04 13:01:43 +10:00
Connor McLaughlin
251043f11a
OSD: Add controller input display overlay
2021-04-04 04:08:42 +10:00
Connor McLaughlin
bb21a062d8
Android: Add support for GunCon
2021-04-03 14:59:51 +10:00
Connor McLaughlin
924756860e
HostDisplay: Support refresh rate queries on all platforms except Mac
2021-04-03 02:53:28 +10:00
Connor McLaughlin
9bf805c2af
Pad: Fix crash with mismatched cards in save state
2021-04-01 02:29:59 +10:00
Connor McLaughlin
c825292a93
Merge pull request #1886 from MaddTheSane/morePrintfLike
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More printflike macros
2021-04-01 02:29:05 +10:00
C.W. Betts
e4735bcf7a
Fix string formatting warnings.
2021-03-29 13:59:22 -06:00
C.W. Betts
fb7a8886f1
Add more printflike macros.
2021-03-29 13:56:19 -06:00
Connor McLaughlin
df5de7730c
GPU/HW: Disable depth buffering on transparent polygons
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These are the most likely to be coplanar and cause issues.
2021-03-30 01:40:05 +10:00
Connor McLaughlin
1973419021
Settings: Disable region check by default
2021-03-29 00:53:15 +10:00
Connor McLaughlin
ddea2818d9
Qt: Add renderer/resolution to status bar
2021-03-28 13:47:53 +10:00
Connor McLaughlin
dec2d48bfe
System: Fix crash when launching exe/psf
2021-03-28 13:47:53 +10:00
Connor McLaughlin
85c5b99b7a
CDROM: GetID should return error when no disc
2021-03-28 13:47:52 +10:00
Connor McLaughlin
5df28eff9d
System: Fix failing to load new single disc save states
2021-03-27 15:43:42 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Connor McLaughlin
97682e09ab
Pad: Don't apply input state when load-from-devices is off
2021-03-27 13:42:32 +10:00
Connor McLaughlin
ff411dac2e
DigitalController: Fix buttons getting broken when load-from-state on
2021-03-27 13:42:06 +10:00
Connor McLaughlin
781e8f1867
Merge pull request #1659 from piepacker/jake/multitap_8x_devices_in_state
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pad: improve messaging when UI config doesn't match savestate config, and document some edge cases
2021-03-27 12:49:31 +10:00
Connor McLaughlin
c502f8b0a6
GPU/Vulkan: Fix box downsampling using incorrect texture
2021-03-25 13:33:48 +10:00
Albert Liu
d10365c60e
System: Fix message crash for missing CD image
2021-03-22 19:17:04 -07:00
Jake Stine
96344799a0
pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases.
2021-03-21 13:25:46 -07:00
Jake Stine
6449207e04
pad: remove unreachable code block in DoState
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The block in question was introduced by changesets:
47f0720b936
125d104df4f
2021-03-21 12:31:58 -07:00
Connor McLaughlin
4dec0dee2f
MemoryCardImage: Support passing import buffers in
2021-03-21 02:55:48 +10:00
Connor McLaughlin
5bbbb8d3d5
CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
2021-03-19 18:47:31 +10:00
Connor McLaughlin
663dc496bf
CPU/Recompiler: Tiny optimization for div on x64
2021-03-19 18:06:25 +10:00
Connor McLaughlin
25d4060bce
CDROM: Hold position at end of track, not start of next
2021-03-19 01:58:43 +10:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
b13c51a2e2
GPU/SW: Use new 5-to-8 converters for RGBA8 display
2021-03-18 13:00:58 +10:00
Connor McLaughlin
6c05413220
GPU: Improve precision of 5-to-8 bit conversion for HW renderers
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Fixes VRAM transfers being corrupted in fallback OpenGL path.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
391114ccae
GPU/OpenGL: Only use one upload path and clamp to max SSBO size
2021-03-18 13:00:58 +10:00
Connor McLaughlin
703715724e
GPU/SW: Remove unused 5-to-8 conversion functions
2021-03-18 13:00:58 +10:00
Connor McLaughlin
4441bb1a91
CDROM: Apply volume on output not sector read
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Fixes audio starting too late in Mega Man Legends.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
1911a25a9f
System: Add warning if CD-ROM read speedup is enabled on startup
2021-03-17 00:58:09 +10:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
Albert Liu
49c65cf5dd
AnalogController: Only panic on unknown config mode commands
2021-03-14 00:40:36 -08:00
Connor McLaughlin
c062cc2c26
GPU/Vulkan: Fix UBO hazard across cmdbuffers
2021-03-14 02:01:48 +10:00
Connor McLaughlin
0feb817130
ShaderGen: Disable interface blocks when using AMD OpenGL
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SSAA/per sample shading is broken otherwise.
2021-03-14 02:01:48 +10:00
Connor McLaughlin
d20d616823
Merge pull request #1799 from PugsyMAME/master
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Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
2021-03-14 02:01:20 +10:00
Connor McLaughlin
4d2747fe74
Merge pull request #1792 from CookiePLMonster/plurality-pass
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Plurality for non-Qt messages
2021-03-14 01:58:14 +10:00
PugsyMAME
0fd593eb42
Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
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Chtdb.txt
=========
Updated the header to document all the new cheat types, added some more cheats
and cleaned up others.
New Cheat Types:-
=================
F5 - 16-Bit toggle cheat, predominatly used with the D7 cheat to enable/disable
ASM cheats with the same key presses. See chtdb.txt for more information.
52 - Register Block Conditionals for use with the type 51 cheats. There are 128
sub types. See chtdb.txt for more information.
53 - Improved Slide Code cheat type, with support for 65536 addresses and a 16
bit step and easily configurable step direction for value and address.
See chtdb.txt for more information.
Other Changes:-
===============
51 - Cleaned up - renumbered/renamed, Tested & Bugfixed. See chtdb.txt for more
information.
2021-03-13 15:21:40 +00:00
Silent
948a6b530b
Make TranslateString and TranslateStdString support numbers
2021-03-12 20:03:25 +01:00
Connor McLaughlin
6fa245ed61
Cheats: Fix parsing database when game has one code
2021-03-13 03:06:56 +10:00
Connor McLaughlin
82749d1ba3
GPU/HW: Increase streaming buffer sizes to 4MB/2MB
2021-03-13 03:06:56 +10:00
Connor McLaughlin
36ff345e60
Revert "GL/Context: Disable GLES3.2 on PowerVR Rogue"
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Broken driver is just broken. Not much I can do when I don't have one of
these phones and the shader compiler simply says "failure" without any
line information.
2021-03-09 17:25:58 +10:00
Connor McLaughlin
4e2ee86c1a
GPU/Vulkan: Fix incorrect layout in ClearDepthBuffer()
2021-03-08 17:44:10 +10:00
Connor McLaughlin
fdc7066ead
Merge pull request #1717 from stenzek/ram-reads
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Bus: Increase the number of ticks for RAM reads
2021-03-08 17:27:46 +10:00
Connor McLaughlin
a559139105
GPU/OpenGL: Also check number of fragment storage blocks
2021-03-08 11:40:34 +10:00
Connor McLaughlin
9eae20128d
GPU/OpenGL: Remove now-unnecessary geometry shader check
2021-03-08 11:37:03 +10:00
Connor McLaughlin
ad7e0d48c6
ShaderGen: Try disabling GLSL ES 3.2 on PowerVR
2021-03-08 11:34:17 +10:00