155 Commits

Author SHA1 Message Date
Stenzek
41c8607782
TimingEvents: Don't defer frame done callback 2024-08-19 19:41:14 +10:00
Stenzek
86d4d92753
TimingEvents: Switch to 64-bit counters 2024-08-13 23:52:25 +10:00
Stenzek
3772706603
System: Look up media capture settings on-demand
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
Stenzek
052930a8d8
System: Fix reset with Type 2 fastboot 2024-08-18 12:13:57 +10:00
Stenzek
af47eb6956
System: Add video capture feature 2024-08-11 21:06:58 +10:00
Stenzek
70411783cd
System: Make more functions static 2024-08-06 16:10:15 +10:00
Stenzek
e6a682f8d5
System: Reduce rewind/runahead memory usage w/o 8MB enabled 2024-08-06 16:02:18 +10:00
Stenzek
02fbfae6a0
System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
Stenzek
a2f98541b3
Misc: Slim down some header includes 2024-08-04 14:49:55 +10:00
Stenzek
3a83c4265c
Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
Stenzek
a6518ff9dc
System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
Stenzek
6fe0c986fa
System: Rewrite EXE override/loading
Relies on POST=7 as a kernel initialization indicator, instead of
patching the BIOS.

Fixes EXE loading with OpenBIOS and PS2 BIOS, and fast boot getting
baked into save states.
2024-07-28 19:05:56 +10:00
Stenzek
f0945ca3ca
BIOS: Refactor loading/hashing of images
Fixes identification of PS2 BIOSes. However, they are not (yet) fastboot
compatible.
2024-07-19 15:51:25 +10:00
Stenzek
fee888758f
System: Purge unused RecreateSystem() 2024-07-14 21:30:52 +10:00
Stenzek
226a8eac81
MemoryCardIconCache: Ignore shared cards 2024-07-10 21:47:02 +10:00
Stenzek
f6d3a7987d
System: Load discord-rpc dynamically 2024-07-04 15:52:32 +10:00
Stenzek
be8fbafd71
CPU/CodeCache: Always dynamically allocate code buffer
Reduces .bss size.
2024-06-30 16:45:51 +10:00
Stenzek
ccb76d1451
GameList: Add custom title/regions
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330, but almost
entirely rewritten.
2024-06-17 23:45:02 +10:00
Stenzek
7682cd2c10
System: Generate hash serials when running PS-EXE
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek
4311e08726
System: Implement PINE server 2024-05-26 22:38:35 +10:00
Stenzek
0f9a255093
System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
Stenzek
98520978a8
System: OSD message corrections 2024-05-24 22:13:35 +10:00
Stenzek
42a5fe0a6e
GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
Stenzek
6cad97b404
GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek
14ba3b7312
System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek
5b4f74122c
System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek
35bdbf2a55
System: Check host page size on startup 2024-05-16 17:37:23 +10:00
Stenzek
c53717bbe4
System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
Stenzek
c116e5a1d5
Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
Stenzek
e517581041
System: Tidy up some unused code 2024-05-14 15:13:18 +10:00
Stenzek
fa104acdd1
Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek
7548113afd
System: Move COM init to common code 2024-04-25 12:56:02 +10:00
Stenzek
3fa2bd1d3a
System: Confirm shutdown if memory card is being written 2024-04-22 01:41:42 +10:00
Stenzek
d3c12fecb3
Qt: Move dump audio on startup out of settings 2024-04-21 20:28:20 +10:00
Stenzek
c149d66d4d
System: Add 'Reduce Input Latency' option
i.e. pre-frame sleep.
2024-04-13 19:57:25 +10:00
Stenzek
7344661801
GPUDevice: Split submission and presentation 2024-04-11 22:53:02 +10:00
Stenzek
88270771da
System: Combine VRR and Optimal Frame Pacing
GSync/FreeSync display users should:
 - DISABLE VSync.
 - ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
Stenzek
1b1e42d003
System: Add Error to boot/load/save state 2024-04-11 13:42:10 +10:00
Stenzek
71f50566f3
System: Consider pending ticks when using global ticks 2024-04-07 19:01:48 +10:00
Stenzek
e2024f6175
System: Change "Auto Load Cheats" to "Enable Cheats" 2024-03-03 14:03:07 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
c1381cfda6
System: Gracefully handle memory allocaion failure 2024-02-25 20:30:41 +10:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence 2023-12-23 15:19:22 +01:00
Stenzek
e6be0532cb
System: Fix incorrect rewind VRAM estimation 2023-12-18 20:50:35 +10:00
Stenzek
7e2afe82b5
FullscreenUI: Fix opening while paused 2023-12-14 20:23:48 +10:00
Stenzek
afe8384b6d
System: Use Async HC mode disable for resuming 2023-11-27 00:45:00 +10:00
Stenzek
538266aacd
System: Fix Discord Rich Presence 2023-10-29 22:46:02 +10:00
Stenzek
7e07d2feb8 GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00