7677c95fa7
dep/imgui: Fix crash when base vertex unsupported (GLES)
2020-04-14 04:05:39 +10:00
915989fa25
CommonHostInterface: Remove extra newlines in messages
2020-04-14 04:05:10 +10:00
67f2eb3fed
Qt: Fix -fullscreen not working
2020-04-13 22:37:24 +10:00
81cf4b469f
Frontends: Add shared command line interface
...
Also provides batch mode and automatic fullscreen switching.
-help: Displays this information and exits.
-version: Displays version information and exits.
-batch: Enables batch mode (exits after powering off)
-fastboot: Force fast boot for provided filename
-slowboot: Force slow boot for provided filename
-resume: Load resume save state. If a boot filename is provided,
that game's resume state will be loaded, otherwise the most
recent resume save state will be loaded.
-state <index>: Loads specified save state by index. If a boot
filename is provided, a per-game state will be loaded, otherwise
a global state will be loaded.
-statefile <filename>: Loads state from the specified filename.
No boot filename is required with this option.
-fullscreen: Enters fullscreen mode immediately after starting.
-nofullscreen: Prevents fullscreen mode from triggering if enabled.
-portable: Forces "portable mode", data in same directory.
--: Signals that no more arguments will follow and the remaining
parameters make up the filename. Use when the filename contains
spaces or starts with a dash.
2020-04-13 22:17:09 +10:00
6a03bb2d15
HostInterface: Drop std::filesystem requirement
2020-04-12 21:06:33 +10:00
e843fcd9f0
SDLControllerInterface: Fix broken input when player IDs clash
2020-04-11 19:36:53 +10:00
4fd5d6ca4f
SDL: Fix software renderer image uploads in OpenGL
2020-04-11 18:54:20 +10:00
a682b720e1
Qt: Fix software renderer image uploads in OpenGL
2020-04-11 18:54:09 +10:00
7779a54bc5
GPU: Rename 'Force Progressive Scan' to 'Disable Interlacing'
...
It affects rendering as well as display/scanout now, after all.
2020-04-11 16:37:53 +10:00
9e024b7a51
GPU: Handle VRAM wrap-around behavior on scanout
2020-04-11 16:09:03 +10:00
fc3efebb38
Revert "SPU: Use reverb formula from Mednafen-PSX"
...
This reverts commit 809b9f89ca
.
2020-04-11 15:04:04 +10:00
54adad948b
Qt: Add .mcr extension to memory card file picker
2020-04-11 11:57:39 +10:00
a4a112f5d8
CDROM: Deliver invalid sub-q (libcrypted) sectors to CPU
...
Nocash documentation would suggest that it only needs the sector to be
skipped by GetLocP. Which would make sense as the non-subchannel data is
still completely valid.
2020-04-11 02:44:43 +10:00
6d55979dac
HostDisplay: Fix 1x1 1:1 AR screenshots in OpenGL
2020-04-11 00:56:28 +10:00
05e4e7d262
CDROM: Add timing for speed changes/adjust seek timing
...
This makes the BIOS take longer to load the executable off the disc,
giving the sound effects longer to fade out and reducing the overlap
with the game.
2020-04-11 00:40:44 +10:00
809b9f89ca
SPU: Use reverb formula from Mednafen-PSX
2020-04-11 00:40:28 +10:00
64a96ad718
Common/WAVWriter: Add accessors
2020-04-11 00:24:30 +10:00
156a360d86
SDL: Migrate to common host interface
...
It now supports controllers again. But you have to bind them in Qt.
2020-04-11 00:00:44 +10:00
6cfad33b8e
HostInterface: Set NoNav on FPS window
...
Prevents it stealing focus in SDL frontend.
2020-04-11 00:00:37 +10:00
674bcdfeec
INISettingsInterface: Add Save() method
2020-04-11 00:00:21 +10:00
ebc3aa118c
SDL: Fix DXGI intercepting ALT+ENTER
2020-04-11 00:00:15 +10:00
6775100170
GPU: Drop OpenGL ES renderer
...
We can put this through the normal GL renderer instead.
2020-04-11 00:00:10 +10:00
fbfd838e22
GPU: Add pixel aspect ratio option
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Can display in 4:3, 16:9, 1:1 ratios.
2020-04-10 15:12:35 +10:00
3325d2c42c
GPU: Add Force NTSC timings option
...
This option forces NTSC timings for PAL games, causing them to either
run faster (more likely) or smoother (less likely).
2020-04-10 13:35:10 +10:00
a06240141e
GPU/D3D11: Fix incorrect usage of CopySubresourceRegion() in CopyVRAM()
...
I believe this is what was causing the renderer to have issues on
Windows 7.
2020-04-10 01:07:44 +10:00
5a19abbbd3
GPU/D3D11: Fix broken 24-bit display/interlacing when upscaled
2020-04-10 00:43:18 +10:00
f0a3e66d08
GPU/Software: Fix broken display when VRAM is X-offset
2020-04-09 20:50:57 +10:00
ee5c3cb91b
Merge pull request #251 from ggdrt/appimage
...
Add AppImage build
2020-04-09 11:27:18 +10:00
c25591d84b
Update README.md with AppImage info
2020-04-08 11:41:31 -07:00
76419de39a
CI: Generate AppImage for SDL frontend build
2020-04-08 10:28:45 -07:00
2413c5a6a3
GPU/Software: Fix incorrect colours in 24-bit FMVs
2020-04-09 00:46:00 +10:00
3c45603cb4
MemoryCard: Batch sector writes together 5 seconds at a time
...
Reduces disk writes for SSDs (assuming the OS didn't just cache all the
writes), and limits OSD spam.
Fixes #146 .
2020-04-09 00:14:26 +10:00
0a004361fc
Qt: Work around flip model swap chains being limited to vsync when parented
...
Fixes fast forward not working on some systems.
2020-04-09 00:14:19 +10:00
1f40d5f77d
Qt: Implement memory card remove button
2020-04-09 00:13:44 +10:00
3272b37853
Qt: Implement browse button for memory card paths
2020-04-09 00:09:16 +10:00
9915d977e4
Qt: Fix memory card path not applying
...
Fixes #245 .
2020-04-09 00:03:52 +10:00
cbe9ef24b9
SettingWidgetBinder: Use QString instead of const char*
...
Fixes potential string lifetime issues.
2020-04-09 00:03:20 +10:00
bc66b2691d
CDImage: Linux build fix
2020-04-08 21:26:51 +10:00
0006052728
SPU: Fix some registers not being saved to state
2020-04-08 20:33:39 +10:00
414d050cf6
CI: Fix qmake not finding qt5 in Ubuntu1804 image
2020-04-08 00:28:32 -07:00
9da2d92dea
CI: Add Linux AppImage build
2020-04-07 22:58:55 -07:00
08567fedf4
CDROM: Fix crash when loading save state from different system
2020-04-08 13:08:27 +10:00
9851b75368
CDImage: Fix crash on invalid cuesheet
2020-04-08 11:58:05 +10:00
32dbd173c5
Qt: Add link to Discord server in Help menu
2020-04-07 13:54:25 +10:00
1427e9f097
CMake: Add WITH_SDL2 option
...
This allows you to build the Qt frontend with controller support but
without building the SDL frontend
2020-04-07 12:13:35 +10:00
6c9e80cf43
CMake: Only build nativefiledialog when building SDL frontend
2020-04-07 12:13:35 +10:00
e58c475fee
Update README.md with more notes about BIOS selection
2020-04-07 12:05:25 +10:00
610abc1a75
BIOS: Make SCPH-3000 BIOS known
2020-04-07 11:54:24 +10:00
b4538b1d2e
HostInterface: Add redump BIOS filenames to search list
...
ps-10x.bin, ps-30x.bin, etc.
2020-04-07 11:54:22 +10:00
e91d760175
HostInterface: Fix crash on startup with controller connected
2020-04-06 12:18:33 +10:00