Commit Graph

5364 Commits

Author SHA1 Message Date
c9b75f7490 Updated DebuggerWindow Files for Tracer 2021-01-04 03:11:14 +10:00
bf1d51b5d8 CPU: Make trace-to-file toggleable at runtime and in release builds 2021-01-04 03:11:14 +10:00
4b7820d1e5 Icon For Tracer 2021-01-04 03:11:14 +10:00
f369e3c476 HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering 2021-01-04 03:11:14 +10:00
04884257d6 AnalogController: Refactor data transfer implementation 2021-01-03 09:09:49 -08:00
498b00a8e8 Update Bug Report Template (#1369)
* Update Bug Report Template
2021-01-04 02:12:59 +10:00
b3bf9f3f10 GameSettings: Fix compilation with libretro 2021-01-03 19:06:24 +10:00
f606999a04 Android: Fix analog stick as dpad in digital mode option 2021-01-03 18:39:15 +10:00
9708332a80 Android: Make tab titles game properties translatable 2021-01-03 18:30:06 +10:00
fc3780815d Android: Reformat Java sources 2021-01-03 18:30:06 +10:00
600e8d5dd0 Android: Fix fab background colour in dark mode 2021-01-03 18:30:06 +10:00
4eee5ebdb7 Android: Add per-game settings and properties UI 2021-01-03 18:30:06 +10:00
7f008ea5c7 Android: Normalize controller binding text size 2021-01-03 18:30:06 +10:00
6ff73f35bd GameSettings: Add string key accessors 2021-01-03 17:26:51 +10:00
2501547acb GameSettings: Force icache for Deadheat Road (Japan)
Fixes graphical corruption in loading screen - the game executes a
memcpy out of uncached ROM while the DMA is occurring, then modifies it
before it finishes.
2021-01-03 16:12:00 +10:00
0de34d7bf7 DMA: Increase precision for large transfers
Also gets rid of the delay on the GPU side for writing to VRAM (doesn't
make sense), and it's not needed since we slice the block transfers now.

Fixes palette corruption in Vigilante 8, and missing rider in
Championship Motocross 2001 featuring Ricky Carmichael.
2021-01-03 16:11:42 +10:00
c9ef3ec1a3 DMA: Clear state on shutdown
Fix a rare crash where the GPU starting after a second boot accesses
uninitalized DMA fields.
2021-01-03 14:48:02 +10:00
2ec26e54b7 GPU/HW: Disable downsampling when using 24-bit display
It's dropped to 1x first anyway.
2021-01-03 12:18:21 +10:00
0d281538cf CDImageCue: Disable implicit pregap insertion for audio CDs
Fixes supplementary disc detection in Dancing Stage
featuring DREAMS COME TRUE.
2021-01-02 01:33:13 +10:00
a63a6b7a20 Qt: Update Japanese translation by mikakunin 2021-01-01 19:58:54 +10:00
40257e5b20 GPU/HW: Don't set m_pgxp_depth_buffer when PGXP is disabled
Fixes text corruption in Castlevania when PGXP is disabled and depth
buffer is enabled.
2021-01-01 17:49:20 +10:00
c9240eea72 CPU/Recompiler: Use PGXP interpreter for fallback
Fixes holes in geometry with PGXP enabled in Threads of Fate.
2021-01-01 17:16:55 +10:00
4e87b30b40 System: Skip throttler phase reset when running at <100% 2021-01-01 14:08:09 +10:00
04a187afb2 CDROM: Fix read error/unlicensed flag getting set on all discs
Regression from 75aa52ab06.
2021-01-01 03:00:16 +10:00
75aa52ab06 CDROM: Fail reads immediately for audio/unlicensed CDs
Fixes first track being unavailable on audio CDs in Vib-Ribbon.
2021-01-01 01:38:14 +10:00
9294bf6be3 CDROM: Keep target location even after failed seeks 2021-01-01 01:37:51 +10:00
187de65f50 CDROM: Reset disc position to start after switching discs 2021-01-01 00:01:13 +10:00
d588c26cf6 Revert "dep/msvc: Update SDL2 to 2.0.14"
This reverts commit 8debaa34d9.

Seems to be a few regressions, namely XBox Controller Rumble, other
controllers not detecting, etc.
2020-12-31 19:44:46 +10:00
3ffbbe82e8 SDLControllerInterface: Use SDL_GameControllerRumble where supported
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
bea6f0beb4 Android: Fix incorrect version string on build 2020-12-31 19:41:51 +10:00
4f32f2f915 Merge pull request #1357 from zkdpower/master
Update Simple-Chinese language file to latest
2020-12-31 19:41:23 +10:00
aa0eb5153e Merge pull request #1358 from ggrtk/qt-displaysettings-text
Qt/DisplaySettingsWidget: Fix recommended value not being translated
2020-12-31 19:41:04 +10:00
dde5a4e2d8 Qt/DisplaySettingsWidget: Fix recommended value not being translated 2020-12-31 01:07:24 -08:00
6d501bff56 GL/Program: Use glBindFragDataLocationIndexedEXT for GLES 2020-12-31 13:29:41 +10:00
041880df34 Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2020-12-31 07:47:25 +08:00
5690aef057 CDROM: Send seek error when read+seeking to audio sector
Fixes hang in Vib-Ribbon when using an audio CD.
2020-12-31 03:19:51 +10:00
68f3261582 Update game settings and compatibility list 2020-12-31 03:15:18 +10:00
f911e90e17 CDROM: Hopefully fix crash in debug window when reading lead-out 2020-12-31 02:10:49 +10:00
02377b1a92 CPU/CodeCache: Fix possible crash on invalidate->recompile->overflow 2020-12-31 02:10:49 +10:00
9b73f0194c Update README.md 2020-12-31 00:13:35 +10:00
b2bb9340f9 Merge pull request #1352 from andercard0/patch-57
Atualização Português do Brasil
2020-12-31 00:05:26 +10:00
1f10bdd7cd Atualização Português do Brasil
Update Portuguese Brazil language file to latest.
2020-12-30 10:40:23 -03:00
e464a8c332 CommonHostInterface: Disable some hotkeys on Android 2020-12-30 19:42:14 +10:00
22bb64e7b0 Android: Add hotkey binding support 2020-12-30 19:42:14 +10:00
2672e2b505 libretro: Build fix 2020-12-30 19:42:14 +10:00
7b532ebb7f Merge pull request #1347 from andercard0/patch-56
Atualização Português do Brasil
2020-12-30 18:11:17 +10:00
f5230fdb14 Merge pull request #1346 from zkdpower/master
Update Simple-Chinese language file to latest
2020-12-30 18:10:51 +10:00
78282d1508 GameSettings: Add downsampling mode 2020-12-30 17:53:51 +10:00
3cb2cd8235 GPU: Add adaptive and box downsampling modes 2020-12-30 17:41:39 +10:00
5236583544 Vulkan/Texture: Support transitioning individual mip levels 2020-12-30 17:39:40 +10:00